Game Design

Deadline Looms: Adventure Companion - Part 1

Since Pat's been blogging of late, and I'm in a bit of a mental logjam after a beautiful 10 days visiting family and friends, I thought I'd offer a peek under the curtain with my current project - finishing off Fantasy Craft's second supplement, the Adventure Companion. Currently, I'm at about T-minus 7 days to finish the last chapters of the book - I've edited the Epoch and Sunchaser chapters and turned them in for final edits/layout, so it's all about sticking a knife into the Cloak & Dagger mini-setting and the rules-tastic Chapter 4: New Character Options.

Form of... Tequila! Shape of... A Pink Elephant!

Just sent Alex a stack of drafted spells to review, including the Polymorph chains (plural), which are based on revised concepts he and I cobbled earlier this week. Phylactery's also in there, and might I say that one's gonna get play in some really wicked campaigns (it's a story-based spell, similar to the Wish chain, though with a fair bit more mechanical text). Soul Bind's in there, plus the Enlarge and Shrink chains, which got the hairy eyeball given all the zany we've seen with Size abuses in the core book. Plus Clone and the other alternate form spells. Big chunk of work done done DONE! As usual, these things tend to come together quickly once the founding concepts are in place. Spellbound grimoire's currently at 45k and climbing with maybe 70% of the work done. Woot!

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