Game Design

Crafty Games at Gen Con: Seminar 2010

The final piece of the Gen Con puzzle is here: full video of our seminar at the show! It went a little differently this year - more like a town hall round table meeting, with the fans talking as much as we did, and it was a smashing success...

 

 

Expect us to repeat this format - or variations of it - in the future. The next Crafty Games town hall meeting will be held at NeonCon, November 4-7 in Las Vegas. We'll have a booth there, two more products should be out by then, and we'll have a few more surprises as well. Watch our site's front page or the Need to Know feed for details.

Many thanks to our long-time videographer waterdhavian for his always stellar efforts - and for keeping up with us as the action shifted around the room.

Oh, and for those of you wanting a clearer version of the final Ten Thousand Bullets cover we reveal in the vid, click here. You won't be disappointed.

Cheers, and stay Crafty!

Post-GenCon Progress: Adventure Companion in Edits!

The post-GenCon hangover is finally fading! The final chapter of the Adventure Companion is now on Pat's desk for edit - w00t! The current tally for Chapter 4 (pre edits and cutting for space) is over 25,000 words of crunchy goodness, including...

8 Specialties
2 Base Classes
6 Expert Classes
4 Master Classes (a Fantasy Craft first!)
128 feats (69 of which are Species feats - something for everybody!)
47 tricks and advanced actions
4 Paths
4 Campaign Qualities

...and that's not including the 3 (very cool, if I do say so myself) settings that come in the first three chapters, or any of the bits to support them, either! Whether you're a tinkerer, a fluff-monkey, or a GM looking to kick off your new campaign, you'll find the Adventure Companion a supplement worth waiting for! The AC is currently on track for an October release, to follow Time of High Adventure.

Crafty Games at Gen Con 2010!

Get Crafty at Gen Con 2010!

Will you be at Gen Con 2010? We will, and we're bringing a bigger and better game than ever before!

  • For the first time, Crafty Games has a booth (#320C, in the Studio 2 block). Stop by anytime to demo Fantasy Craft, chat with owner-designers Alex Flagg or Patrick Kapera about the future of your favorite game lines (we'll be there most often in the mornings), or pick up one or both of our new books!
  • Speaking of books, Gen Con's our premiere show for Fantasy Craft Second Printing (including all errata and upgrades to date) and Time of High Adventure. Pick them up together and get 10% ($5.00) off the core book. Use your punched Infrno sign-up sheet (in your GenCon bag, given to you when you enter the convention) for an additional 10% off!
  • For those who can't attend, we'll also be tweeting from the show - check it out on our front page or at the Crafty Games Gen Con tweetfeed!
  • For the very latest information about Spycraft Third, Ten Thousand Bullets, and more, plus a chance to directly influence development for our modern Mastercraft games, stop by our "Declassified" seminar on Thursday night (7pm, at the Marriott Indiana Ballroom C). We have a few surprises in store, so you won't want to miss it!

Hope to see you there!

Crafty Summit: Day 2 - "Pixie: The Sprinkling"

This and "Leprechaun: The Marshmallowing" appear to be what happens when Alex can't remember the real name of Changeling: The Dreaming. Such are the diversions from real work at this year's Crafty Summit (though we were actually discussing Mastercraft, and specifically Spycraft Third and 10kB, mechanics when the tangent occurred). Yestersday was highly productive, actually - we propped up the spines of two new systems for modern that we've wanted in Spycraft since Classic, and found ways to both consolidate and sttrengthen several Fantasy Craft rules for contemporary play. It's good timing, too, as this lets us slip in some of that for unofficial playtesting at Gen Con. Hope to see you there!

Crafty Summit: Day 1

First day of the summit is done and we're winding down (well, I am - Alex is already asleep, the bastard). Today's agenda involved a series of last-minute items for Gen Con Indy (that'll happen a lot this trip, methinks), a review of the forwarded Time of High Adventure proofs, and a lengthy discussion on new classes, lethality, and genre emulation that produced what I hope will be the foundation of something really special in Spycraft Third (and 10kB). Gen Con attendees will see a little of it in action in our demos and events, and I imagine it'll be a big topic of discussion at our seminar on Thursday night at the show (7pm, at the Marriott Indiana Ballroom C). Anyone who's going should definitely attend BTW - it'll be your first chance not only to learn about modern Mastercraft but also to directly influence its development. More soon but for now, Stay Crafty!

Crafty Summit 2010

It's just eight hours to Pat boarding a plane for Crafty HQ, where he and Alex will be brewing all manner of awesome (and a little bit o' WHATTHEHELLISTHAT?) at this year's Crafty Summit. For those of you who haven't been around when we do these, it's basically the Crafty partners' chance to take a mindwalk and see what we stumble across. There's usually a bit of an agenda - this year it's mostly about Spycraft Third Edition and Ten Thousand Bullets, with a bit of Mistborn and LGW for good measure - but really, anything can and will come up. Expect the blog to be punctuated with bits of flotsam, jetsam, and other misc. debris along the stream of consciousness over the next 10 days or so, and then.... GEN CON!!! (We'll be blogging live from the show as well, so stay tuned - there's lots of goodness to come.)

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