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"We have 30 levels, too. We just ignore the first 10."

It's good to be back in the groove. By tradition, the week after GenCon's always chaotic, but this year's been especially interesting. We learned a lot this year about how to best run a show, what needs to happen to really take the company to the next level, and most importantly, some of the pitfalls to avoid in the future. The next few months promise to be some of the most challenging and yet rewarding of our professional careers, and a turning point for Crafty Games. But more on that later. Right now, let's chat a bit about the state of things today.

Back From Indy (Sorta)

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I got back from GenCon last night and Scott will be arriving home today. Alex is touring Chicago and will return in a week or so. Please excuse us while we recover. We'll try to get back into the groove as quickly as possible.

The show was good, BTW, but draining. Obviously, the big news items are 4E and the cancellation of LG, but we had our own announcements as well. I'll post those within the next day or two, along with a bunch of preview images and other goodies. In the meantime, I'll be cruising the forums and addressing stuff there when I have breaks at the office today.

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