Spycraft 2.0 Catalog
Spycraft 2.0 Second Printing

2006 ENnies nominee for Best Rules, Best Game, Best d20/OGL Product, and Best Product
Finalist for the 2006 Diana Jones Award for Excellence in Gaming
This is your license to improvise.
Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure. It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform for any scenario you can envision. Whether your play style is intimate or epic, freeform or stat-driven, this landmark release contains everything you need to launch into the adventure today.
- Updated skill system: The newly organized skill set and modified skill rules empower the players to become anything they want to be, and back it up at Level 1.
- Streamlined gear system: Be ready to play every session in 10 minutes or less! Rules for Agency and freelance play! Quick and easy gear options for any modern genre.
- Dueling System: Simplified, multi-utility head-to-head mechanics for any contested action, from chases to hacker duels to brainwashing.
- The only d20 product you need for any modern genre: Espionage, military, near-future, horror, and more - all in one book.
- Unlimited world and NPC options: Want a gritty world populated with unique villains, quirky henchmen, and minions with character? Look no further!
- Easy-to-use customization rules: Build virtually any template and lay it over the standard Spycraft system, creating an all-new gaming experience.
NOTE: The new printing of this release contains all errata to date as well as a retooled Gear chapter for easier use. The binding is dramatically improved as well, with a rugged textbook spine!
Reviews
- d20 Magazine Rack - Second Printing (Megan Robertson)
- Associated Content - Disavowed Knowledge (Neal Litherland)
- DriveThruRPG (Karl Cronberger)
- DriveThruRPG (Michael Hopcroft)
- DriveThruRPG (James Masterton)
- DriveThruRPG (Michael Miller)
- DriveThruRPG (Megan Robertson)
- ENWorld (Psion)
- Game Geeks - Spycraft 2.0 Video Review (Kurt Wiegel)
- Prussian Gamer - Video interview (Ron Edwards)
- RPGNet (Andrew Ellis Troubio)
- RPGNet (Deacon Blues)
- RPGNow (Mark Hertogh)
- RPGNow (Alan Kohler)
- RPGSite (Caesar Slaad)
World on Fire (Hardbound)

2008 ENnies nominee for Best Electronic Product!
A world torn apart by fear, sewn together with lies...
Terror. It is a word we know well. It haunts our daily lives and changes the way we act, the way we think. Though we may not realize it, terror has drawn us into a new kind of global conflict that is fought not only in far off places but also in our hearts and minds. Einstein was only part right: World War III is not being fought with devastating weapons of mass destruction — yet — but rather with the strength of true conviction, the principles required to take a stand for a future worth saving. He was right about the stakes, though. They’re nothing short of extinction.
World on Fire presents a savage, uncompromising view of one possible future that is all too dangerously near. It is a dark mirror of the real world, disturbingly familiar yet shockingly different, in which spies and soldiers become revolutionaries poised to shape a future of their own design.
What will your tomorrow be? Are you ready to face your fears, root out the lies, and fight for it? The battle begins here...
- Customizable Setting! Everything you need to run any number of hardcore, no-holds-barred true espionage stories all in once place. All the lavish backdrops, plots, causes, and crises you'd expect from the premiere espionage design house with no factions to weigh it all down! Instead of presenting pages of material of interest to only some of our readers, we're holding all that off for a high-detail, high-impact series of PDFs! Expand your setting as you like or let it all ride with one of the hardest-hitting products ever produced for Spycraft!
- Comprehensive Tradecraft Chapter! The most detailed agent-level tradecraft toolkit ever released for Spycraft! Learn all the dirtiest tricks of the trade as they're practiced right here in the real world. Everything from cryptography to proper discretionary procedures to combat techniques. It's all here!
- Tons of New Character Options! New classes - the Ace, the Centurion, the Edgemaster, the Fixer, the Forward, the Goliath, the High Roller, the Martial Artist, the Medic, the Menace, the Mole, the Ninja, the Provocateur, the Saboteur, the Spin Doctor, the Street Knight, and the Terrorist! New feats in every tree! New organization rules, contact rules, campaign qualities, and more!
Freebies
- Operation: Nightfall: Learn how the infamous Dr. Kholera nearly destroyed the world in the first of two novellas set in the World on Fire!
Previews
- (PDF Preview / Print Preview) Page 3: Introduction
- (PDF Preview / Print Preview) Page 12: Setting Preview #2
- (PDF Preview / Print Preview) Page 30: Intelligence Organizations
- (PDF Preview / Print Preview) Page 41: Setting Preview #1 - Part 1
- (PDF Preview / Print Preview) Page 42: Setting Preview #1 - Part 2
- (PDF Preview / Print Preview) Page 81: Cryptography
- (PDF Preview / Print Preview) Page 107: Campaign Qualities
- (PDF Preview / Print Preview) Page 112: Origin Options - Part 1
- (PDF Preview / Print Preview) Page 113: Origin Options - Part 2
- (PDF Preview / Print Preview) Page 145: Feat Options
- Fixer Class Preview
- Martial Artist Class Preview
- Expert and Master Class Requirements
Reviews
- Crafty Boards (Spinning Dice)
World on Fire (Softbound)

2008 ENnies nominee for Best Electronic Product!
A world torn apart by fear, sewn together with lies...
Terror. It is a word we know well. It haunts our daily lives and changes the way we act, the way we think. Though we may not realize it, terror has drawn us into a new kind of global conflict that is fought not only in far off places but also in our hearts and minds. Einstein was only part right: World War III is not being fought with devastating weapons of mass destruction — yet — but rather with the strength of true conviction, the principles required to take a stand for a future worth saving. He was right about the stakes, though. They’re nothing short of extinction.
World on Fire presents a savage, uncompromising view of one possible future that is all too dangerously near. It is a dark mirror of the real world, disturbingly familiar yet shockingly different, in which spies and soldiers become revolutionaries poised to shape a future of their own design.
What will your tomorrow be? Are you ready to face your fears, root out the lies, and fight for it? The battle begins here...
- Customizable Setting! Everything you need to run any number of hardcore, no-holds-barred true espionage stories all in once place. All the lavish backdrops, plots, causes, and crises you'd expect from the premiere espionage design house with no factions to weigh it all down! Instead of presenting pages of material of interest to only some of our readers, we're holding all that off for a high-detail, high-impact series of PDFs! Expand your setting as you like or let it all ride with one of the hardest-hitting products ever produced for Spycraft!
- Comprehensive Tradecraft Chapter! The most detailed agent-level tradecraft toolkit ever released for Spycraft! Learn all the dirtiest tricks of the trade as they're practiced right here in the real world. Everything from cryptography to proper discretionary procedures to combat techniques. It's all here!
- Tons of New Character Options! New classes - the Ace, the Centurion, the Edgemaster, the Fixer, the Forward, the Goliath, the High Roller, the Martial Artist, the Medic, the Menace, the Mole, the Ninja, the Provocateur, the Saboteur, the Spin Doctor, the Street Knight, and the Terrorist! New feats in every tree! New organization rules, contact rules, campaign qualities, and more!
Freebies
- Operation: Nightfall: Learn how the infamous Dr. Kholera nearly destroyed the world in the first of two novellas set in the World on Fire!
Previews
- (PDF Preview / Print Preview) Page 3: Introduction
- (PDF Preview / Print Preview) Page 12: Setting Preview #2
- (PDF Preview / Print Preview) Page 30: Intelligence Organizations
- (PDF Preview / Print Preview) Page 41: Setting Preview #1 - Part 1
- (PDF Preview / Print Preview) Page 42: Setting Preview #1 - Part 2
- (PDF Preview / Print Preview) Page 81: Cryptography
- (PDF Preview / Print Preview) Page 107: Campaign Qualities
- (PDF Preview / Print Preview) Page 112: Origin Options - Part 1
- (PDF Preview / Print Preview) Page 113: Origin Options - Part 2
- (PDF Preview / Print Preview) Page 145: Feat Options
- Fixer Class Preview
- Martial Artist Class Preview
- Expert and Master Class Requirements
Reviews
- Crafty Boards (Spinning Dice)
Spycraft 2.0: Pocket Edition

2006 ENnies nominee for Best Rules, Best Game, Best d20/OGL Product, and Best Product!
Finalist for the 2006 Diana Jones Award for Excellence in Gaming!
Blockbuster Excitement for the Agent on the Go!
Now you can keep all the power and utility of the award-winning Spycraft 2.0 game system in the lining of your favorite armored tux! This page-for-page reprint of the Spycraft 2.0 Rulebook contains all the flexible cinematic might of the original without doubling as a riot shield! Best of all it won’t blow your budget — save the world and you’ll still have enough left over to wine and dine the princess of Monaco before bribing your way into the enemy’s hidden lair!
Spycraft 2.0: Pocket Edition is your gateway to limitless RPG adventure in any modern or near-modern world. It’s all right here! Join the gaming revolution today!
- Updated skill system! The newly organized skill set and modified skill rules empower the players to become anything they want to be, and back it up at Level 1.
- Streamlined gear system! Be ready to play every session in 10 minutes or less! Rules for Agency and freelance play! Quick and easy gear options for any modern genre!
- Dueling System! Simplified, multi-utility head-to-head mechanics for any contested action, from chases to hacker duels to brainwashing.
- The only d20 product you need for any modern genre. Espionage, military, near-future, horror, and more - all in one book.
- Unlimited world and NPC options! Want a gritty world populated with unique villains, quirky henchmen, and minions with character? Look no further!
- Easy-to-use customization rules allow you to build virtually any template and lay it over the standard Spycraft system, creating an all-new gaming experience.
NOTE: This product is identical to the Spycraft 2.0 Rulebook in every way - it's just softbound and smaller (5.5 in. by 8.5 in.), and retails for $24.95.
Reviews
- d20 Magazine Rack - Second Printing (Megan Robertson)
- DriveThruRPG (Karl Cronberger)
- DriveThruRPG (Michael Hopcroft)
- DriveThruRPG (James Masterton)
- DriveThruRPG (Michael Miller)
- DriveThruRPG (Megan Robertson)
- ENWorld (Psion)
- Game Geeks - Spycraft 2.0 Video Review (Kurt Wiegel)
- Prussian Gamer - Video interview (Ron Edwards)
- RPGNet (Andrew Ellis Troubio)
- RPGNet (Deacon Blues)
- RPGNow (Mark Hertogh)
- RPGNow (Alan Kohler)
- RPGSite (Caesar Slaad)
Spycraft Declassified: Shadow Play
Spy Like You Mean It
Espionage is constantly evolving. Agents and their handlers are always looking for new ways to outwit the opposition, to beat the odds. Techniques and training, weapons and gadgets — every edge helps when the fate of the world hangs in the balance. Now, declassified and available for the first time in print, the latest and greatest tricks of the trade are yours to command.
Spycraft Declassified: Shadow Play collects some of the very best in Crafty Games PDFs and Signs & Portents articles, including Agent X classes and feats, cutting-edge weapons and gear from Bag Full of Guns, advanced combat options and tricks from Practice Makes Perfect, alternate gear systems from The Big Score, flexible Attribute-based classes from Back to Basics, and more! Whether you're a player or a Game Control, this is your chance to upgrade your clearance and raise your game to a whole new level.