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Spycraft 2.0 Second Printing

2006 ENnies nominee for Best Rules, Best Game, Best d20/OGL Product, and Best Product
Finalist for the 2006 Diana Jones Award for Excellence in Gaming
This is your license to improvise.
Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure. It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform for any scenario you can envision. Whether your play style is intimate or epic, freeform or stat-driven, this landmark release contains everything you need to launch into the adventure today.
- Updated skill system: The newly organized skill set and modified skill rules empower the players to become anything they want to be, and back it up at Level 1.
- Streamlined gear system: Be ready to play every session in 10 minutes or less! Rules for Agency and freelance play! Quick and easy gear options for any modern genre.
- Dueling System: Simplified, multi-utility head-to-head mechanics for any contested action, from chases to hacker duels to brainwashing.
- The only d20 product you need for any modern genre: Espionage, military, near-future, horror, and more - all in one book.
- Unlimited world and NPC options: Want a gritty world populated with unique villains, quirky henchmen, and minions with character? Look no further!
- Easy-to-use customization rules: Build virtually any template and lay it over the standard Spycraft system, creating an all-new gaming experience.
NOTE: The new printing of this release contains all errata to date as well as a retooled Gear chapter for easier use. The binding is dramatically improved as well, with a rugged textbook spine!
Reviews
- d20 Magazine Rack - Second Printing (Megan Robertson)
- Associated Content - Disavowed Knowledge (Neal Litherland)
- DriveThruRPG (Karl Cronberger)
- DriveThruRPG (Michael Hopcroft)
- DriveThruRPG (James Masterton)
- DriveThruRPG (Michael Miller)
- DriveThruRPG (Megan Robertson)
- ENWorld (Psion)
- Game Geeks - Spycraft 2.0 Video Review (Kurt Wiegel)
- Prussian Gamer - Video interview (Ron Edwards)
- RPGNet (Andrew Ellis Troubio)
- RPGNet (Deacon Blues)
- RPGNow (Mark Hertogh)
- RPGNow (Alan Kohler)
- RPGSite (Caesar Slaad)
World on Fire (Hardbound)

2008 ENnies nominee for Best Electronic Product!
A world torn apart by fear, sewn together with lies...
Terror. It is a word we know well. It haunts our daily lives and changes the way we act, the way we think. Though we may not realize it, terror has drawn us into a new kind of global conflict that is fought not only in far off places but also in our hearts and minds. Einstein was only part right: World War III is not being fought with devastating weapons of mass destruction — yet — but rather with the strength of true conviction, the principles required to take a stand for a future worth saving. He was right about the stakes, though. They’re nothing short of extinction.
World on Fire presents a savage, uncompromising view of one possible future that is all too dangerously near. It is a dark mirror of the real world, disturbingly familiar yet shockingly different, in which spies and soldiers become revolutionaries poised to shape a future of their own design.
What will your tomorrow be? Are you ready to face your fears, root out the lies, and fight for it? The battle begins here...
- Customizable Setting! Everything you need to run any number of hardcore, no-holds-barred true espionage stories all in once place. All the lavish backdrops, plots, causes, and crises you'd expect from the premiere espionage design house with no factions to weigh it all down! Instead of presenting pages of material of interest to only some of our readers, we're holding all that off for a high-detail, high-impact series of PDFs! Expand your setting as you like or let it all ride with one of the hardest-hitting products ever produced for Spycraft!
- Comprehensive Tradecraft Chapter! The most detailed agent-level tradecraft toolkit ever released for Spycraft! Learn all the dirtiest tricks of the trade as they're practiced right here in the real world. Everything from cryptography to proper discretionary procedures to combat techniques. It's all here!
- Tons of New Character Options! New classes - the Ace, the Centurion, the Edgemaster, the Fixer, the Forward, the Goliath, the High Roller, the Martial Artist, the Medic, the Menace, the Mole, the Ninja, the Provocateur, the Saboteur, the Spin Doctor, the Street Knight, and the Terrorist! New feats in every tree! New organization rules, contact rules, campaign qualities, and more!
Freebies
- Operation: Nightfall: Learn how the infamous Dr. Kholera nearly destroyed the world in the first of two novellas set in the World on Fire!
Previews
- (PDF Preview / Print Preview) Page 3: Introduction
- (PDF Preview / Print Preview) Page 12: Setting Preview #2
- (PDF Preview / Print Preview) Page 30: Intelligence Organizations
- (PDF Preview / Print Preview) Page 41: Setting Preview #1 - Part 1
- (PDF Preview / Print Preview) Page 42: Setting Preview #1 - Part 2
- (PDF Preview / Print Preview) Page 81: Cryptography
- (PDF Preview / Print Preview) Page 107: Campaign Qualities
- (PDF Preview / Print Preview) Page 112: Origin Options - Part 1
- (PDF Preview / Print Preview) Page 113: Origin Options - Part 2
- (PDF Preview / Print Preview) Page 145: Feat Options
- Fixer Class Preview
- Martial Artist Class Preview
- Expert and Master Class Requirements
Reviews
- Crafty Boards (Spinning Dice)
World on Fire (Softbound)

2008 ENnies nominee for Best Electronic Product!
A world torn apart by fear, sewn together with lies...
Terror. It is a word we know well. It haunts our daily lives and changes the way we act, the way we think. Though we may not realize it, terror has drawn us into a new kind of global conflict that is fought not only in far off places but also in our hearts and minds. Einstein was only part right: World War III is not being fought with devastating weapons of mass destruction — yet — but rather with the strength of true conviction, the principles required to take a stand for a future worth saving. He was right about the stakes, though. They’re nothing short of extinction.
World on Fire presents a savage, uncompromising view of one possible future that is all too dangerously near. It is a dark mirror of the real world, disturbingly familiar yet shockingly different, in which spies and soldiers become revolutionaries poised to shape a future of their own design.
What will your tomorrow be? Are you ready to face your fears, root out the lies, and fight for it? The battle begins here...
- Customizable Setting! Everything you need to run any number of hardcore, no-holds-barred true espionage stories all in once place. All the lavish backdrops, plots, causes, and crises you'd expect from the premiere espionage design house with no factions to weigh it all down! Instead of presenting pages of material of interest to only some of our readers, we're holding all that off for a high-detail, high-impact series of PDFs! Expand your setting as you like or let it all ride with one of the hardest-hitting products ever produced for Spycraft!
- Comprehensive Tradecraft Chapter! The most detailed agent-level tradecraft toolkit ever released for Spycraft! Learn all the dirtiest tricks of the trade as they're practiced right here in the real world. Everything from cryptography to proper discretionary procedures to combat techniques. It's all here!
- Tons of New Character Options! New classes - the Ace, the Centurion, the Edgemaster, the Fixer, the Forward, the Goliath, the High Roller, the Martial Artist, the Medic, the Menace, the Mole, the Ninja, the Provocateur, the Saboteur, the Spin Doctor, the Street Knight, and the Terrorist! New feats in every tree! New organization rules, contact rules, campaign qualities, and more!
Freebies
- Operation: Nightfall: Learn how the infamous Dr. Kholera nearly destroyed the world in the first of two novellas set in the World on Fire!
Previews
- (PDF Preview / Print Preview) Page 3: Introduction
- (PDF Preview / Print Preview) Page 12: Setting Preview #2
- (PDF Preview / Print Preview) Page 30: Intelligence Organizations
- (PDF Preview / Print Preview) Page 41: Setting Preview #1 - Part 1
- (PDF Preview / Print Preview) Page 42: Setting Preview #1 - Part 2
- (PDF Preview / Print Preview) Page 81: Cryptography
- (PDF Preview / Print Preview) Page 107: Campaign Qualities
- (PDF Preview / Print Preview) Page 112: Origin Options - Part 1
- (PDF Preview / Print Preview) Page 113: Origin Options - Part 2
- (PDF Preview / Print Preview) Page 145: Feat Options
- Fixer Class Preview
- Martial Artist Class Preview
- Expert and Master Class Requirements
Reviews
- Crafty Boards (Spinning Dice)
Spycraft 2.0: Pocket Edition

2006 ENnies nominee for Best Rules, Best Game, Best d20/OGL Product, and Best Product!
Finalist for the 2006 Diana Jones Award for Excellence in Gaming!
Blockbuster Excitement for the Agent on the Go!
Now you can keep all the power and utility of the award-winning Spycraft 2.0 game system in the lining of your favorite armored tux! This page-for-page reprint of the Spycraft 2.0 Rulebook contains all the flexible cinematic might of the original without doubling as a riot shield! Best of all it won’t blow your budget — save the world and you’ll still have enough left over to wine and dine the princess of Monaco before bribing your way into the enemy’s hidden lair!
Spycraft 2.0: Pocket Edition is your gateway to limitless RPG adventure in any modern or near-modern world. It’s all right here! Join the gaming revolution today!
- Updated skill system! The newly organized skill set and modified skill rules empower the players to become anything they want to be, and back it up at Level 1.
- Streamlined gear system! Be ready to play every session in 10 minutes or less! Rules for Agency and freelance play! Quick and easy gear options for any modern genre!
- Dueling System! Simplified, multi-utility head-to-head mechanics for any contested action, from chases to hacker duels to brainwashing.
- The only d20 product you need for any modern genre. Espionage, military, near-future, horror, and more - all in one book.
- Unlimited world and NPC options! Want a gritty world populated with unique villains, quirky henchmen, and minions with character? Look no further!
- Easy-to-use customization rules allow you to build virtually any template and lay it over the standard Spycraft system, creating an all-new gaming experience.
NOTE: This product is identical to the Spycraft 2.0 Rulebook in every way - it's just softbound and smaller (5.5 in. by 8.5 in.), and retails for $24.95.
Reviews
- d20 Magazine Rack - Second Printing (Megan Robertson)
- DriveThruRPG (Karl Cronberger)
- DriveThruRPG (Michael Hopcroft)
- DriveThruRPG (James Masterton)
- DriveThruRPG (Michael Miller)
- DriveThruRPG (Megan Robertson)
- ENWorld (Psion)
- Game Geeks - Spycraft 2.0 Video Review (Kurt Wiegel)
- Prussian Gamer - Video interview (Ron Edwards)
- RPGNet (Andrew Ellis Troubio)
- RPGNet (Deacon Blues)
- RPGNow (Mark Hertogh)
- RPGNow (Alan Kohler)
- RPGSite (Caesar Slaad)
Spycraft Declassified: Shadow Play
Spy Like You Mean It
Espionage is constantly evolving. Agents and their handlers are always looking for new ways to outwit the opposition, to beat the odds. Techniques and training, weapons and gadgets — every edge helps when the fate of the world hangs in the balance. Now, declassified and available for the first time in print, the latest and greatest tricks of the trade are yours to command.
Spycraft Declassified: Shadow Play collects some of the very best in Crafty Games PDFs and Signs & Portents articles, including Agent X classes and feats, cutting-edge weapons and gear from Bag Full of Guns, advanced combat options and tricks from Practice Makes Perfect, alternate gear systems from The Big Score, flexible Attribute-based classes from Back to Basics, and more! Whether you're a player or a Game Control, this is your chance to upgrade your clearance and raise your game to a whole new level.
Spycraft Declassified: Odd Jobs
Trust us, when an elf and a gorgon have your back against an unspeakable horror from beyond space and time, you’ll be glad you bought this book
Spies like to joke about the boogiemen in the shadows and the spookshow they play out for flag and future… But what if they’re only part wrong? What if there really is something to fear in the dark? What if the spooks in the shadows are actually something more …or less… than human? Here, for the first time in print, is everything you need to answer these and many other questions in your campaigns.
Spycraft Declassified: Odd Jobs collects the strangest and most fantastic of Crafty Games’ PDFs and Signs & Portents articles, including classic Greek and fantasy races from Origin of the Species, sanity-blasting cosmic horror and advanced stress rules from Fragile Minds, a new capsule setting that can take you literally anywhere you want to go, a new agenda for World on Fire that’s out of this world, and a ready-to-play adventure! Take your game in a whole new direction with this wild new Spycraft expansion.
Back to Basics

You've explored the world of high adventure and espionage. Now it's time to get back to basics.
Back to Basics is a “drag-and-drop” modification that replaces Spycraft 2.0’s base classes with basic classes, six new 20-level classes based on the Modern SRD, each of which corresponds to one of the 6 attribute types — the Strong Hero, the Fast Hero, the Tough Hero, the Smart Hero, the Dedicated Hero, and the Charismatic Hero. These rules present an alternate class format and a looser class structure for the Spycraft system, allowing players greater control over their character’s abilities and progression and expanding upon the format begun in the Modern System Reference Document (SRD).
What’s Different from the Modern SRD?
Though Spycraft basic classes are founded upon the Modern SRD, they vary from the material in that document in several ways, including:
- Core Abilities! Basic classes offer core abilities at their first level, just like standard Spycraft characters.
- More Levels! Basic classes feature 20 levels instead of 10, allowing characters to pursue a single class path his entire career.
- More Abilities! Basic classes gain a class benefit at every level, granting characters a bonus for achieving each level in every class.
- More Options! Back to Basics characters may choose from 40 “knack trees” — more than twice the options presented in the Modern SRD. Nearly half of these knacks are available to more than one class, offering players many more ways to hone their character concepts in play.
- New Options! Many knack trees found in Back to Basics present entirely new options and ability styles, rather than rehashing the talent trees of the Modern SRD in a different format. Players familiar with both Modern SRD games and Spycraft will find that this modification offers a host of new play options and game ideas.
Back to Basics is the first product in Crafty Games' Toolkit line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Reviews
- DriveThruRPG (Megan Robertson)
- RPGNow (Jim Franklin)
- RPGNow (Jason Kemp)
Bag Full of Guns: This is My Rifle

When you're going into hostile territory, show your enemies you care enough to pack the very best.
"This is My Rifle…" is the first in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement tackles the cutting edge infantry small arms in use and development by the U.S. military, including the the H&K XM8 Modular Carbine System, FN Special Forces Capable Assault Rifle (SCAR), FN Enhanced Grenade Launcher Module (EGLM), XM26 Lightweight Shotgun System, and the infamous Objective Individual Combat Weapon (OICW)! Inside you'll find all the rules you need to bring these deadly weapons to bear in the Spycraft 2.0 system, as well as new weapon qualities, ammunition, upgrades and more!
This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Reviews
- DriveThruRPG (Robert Mueller)
- RPGNow (Chris Gath)
Bag Full of Guns: Red Heat

This ain’t your dyadushka’s Kalshnikov.
Red Heat is the second installment in the Bag Full of Guns series of Toolkits for Spycraft 2.0, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement details a baker’s dozen of innovative weapons from the Soviet Union and Russia, including ballistic knives, automatic pistols, silent assault rifles and revolvers, underwater firearms, the newest generation of hard-hitting Russian small arms, and more! Secret agents looking for weapons with superior stealth and armor penetration abilities, or Game Controls looking for more contemporary weapons to arm their minions with need look no further! Inside you'll find all the rules you need to bring these deadly weapons to bear in the Spycraft 2.0 system, including new weapon qualities, detailed descriptions, and more!
This .zip file includes both a full-color screen version with art (and new and improved tables!), and a printer-friendly version.
Practice Makes Perfect

You think you're a match for me? Come on then, let's see what you've got!
This standalone cinematic combat expansion for the Spycraft 2.0 roleplaying game introduces a whole new way to augment your character's combat prowess - using a resource you've already got! Wondering what to do with all those weapon proficiencies? Now you can use them to dramatically improve your ability with blades, clubs, firearms, and the field operative's ultimate resource: the human weapon! Build unique fighting styles for any character in any class! Guard yourself with new ways to block and parry! You can even cut arrows out of the air! Practice Makes Perfect offers over 50 new tricks and actions to take your fights to the next level, and over a dozen new feats designed to unleash more unholy whupass than ever before!
Practice Makes Perfect is the fourth release in Crafty Games’ Toolkit line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art (and new and improved tables!), and a printer-friendly version.
Fragile Minds

A mind is a wonderful thing to waste!
Bring a climate of fear to your table with Fragile Minds, the complete cosmic horror toolkit for Spycraft 2.0! This huge product expands the innovative stress system to incorporate insanity, forbidden tomes, shock and dread, and Things That Should Not Be!
Fragile Minds does not rely on other Crafty Games products, and is easily applied to any Spycraft game, from a military campaign featuring the true horrors of war to a full-blown Lovecraftian romp.
This landmark Spycraft expansion includes…
- Horror! Test the player characters’ mettle with new events and campaign qualities. Introduce realistic or supernatural horror to your seasons! Make magic a truly dark art with rules for forbidden knowledge and stress-inducing magic!
- Madness! Push characters to the breaking point and beyond with new and enhanced rules for stress damage, including mental injuries on the loathsome Table of Sproing! Go crazy with rules for insanity and mental conditions: creeping paranoia, violent hallucinations, catatonia, schizophrenia, and more. It’s all here!
- Lore! Learn deadly secrets and spells with an all-new set of rules for Forbidden Knowledge and the dastardly tomes that contain it. Take your game to the next level with story-driven mechanics that plant you firmly behind the wheel! Too bad you’re pointed at a cliff…
- Monsters! Challenge your team with a liberal sampling of creatures designed for cosmic horror and cinematic play. Fray the edges of your PC’s sanity with serial killers, chainsaw maniacs, mutants, and creatures inspired by the celebrated Cthulhu Mythos!
Fragile Minds is the fifth product in Crafty Games' Toolkit line of products for the Spycraft 2.0 roleplaying game. This .zip file includes both a full-color screen version with art and a printer-friendly version.
The Big Score

Fortune favors the bold! Or is it the other way around?
Tired of turning in your gear after every mission? Running a game with no home office? Just want to kill things and keep their stuff? No problem! The Big Score presents three all-new system upgrades that completely change the way you handle Spycraft gear! Now you can play that apocalyptic or mercenary game you've been considering and track your character's personal hoard every step of the way. Or you can raid a few dungeons or arcologies with cold, hard cash on the line. Collect relics, ancient baubles, and other incredible items built right into the setting and story. There's a gear option for every game in town - just choose a base system, decide whether to add Loot, and away you go!
• The Stockpile system converts all your gear picks to Possessions so you can play an uninterrupted campaign with otherwise default rules.
• The Cash n' Carry system lets you play with a traditional cash economy.
• The Loot system introduces special prizes your characters can track down and win as mission objectives.
• Detailed statistics for modern Common Items, including all kits in the Spycraft 2.0 Rulebook.
• New gear-related campaign qualities and events.
• Three new sheets for tracking your gear.
The Big Score is the sixth product in Crafty Games’ Toolkit line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Bag Full of Guns: This is my Gun

The first was for fighting, this one's for fun!
"...This is My Gun" is the third in the Bag Full of Guns Toolkit series for the Spycraft 2.0 roleplaying game, and a sequel to the best-selling This is my Rifle... It presents the latest and greatest innovations of the U.S. military, including Dragon Skin armor, the Auto-Assault 12 machine shotgun, the XM-109 Objective Sniper Weapon, the Land Warrior and Interceptor Body Armor systems, the deadly Kriss Super V .45 SMG, and more! Inside you'll find all the rules and supporting material you need to neuter the enemy with superior firepower, as well as with new upgrades, ammunition, and gadgets!
This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Agent X: One-Man Army

"Twenty of them and one of me? I like those odds..."
One-Man Army is the first installment of the Agent X Toolkit series, bringing new and exciting classes and supporting character options to your game! It presents an indomitable, two-fisted force of nature, the ultimate action hero designed to plow through all opposition with blood on his hands and a satisfied grin across his face. Also included is the new Partner feat tree, giving any team the edge against even the most insurmountable odds. Pound someone to paste today!
This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Agent X: The Runner

Out of the van and into the shadows
The Runner is the second installment of the Agent X Toolkit series, bringing new and exciting classes and supporting character options to your game! An homage to the classic heroes of cyberpunk fiction, this expert data-thief takes his hacking out into the street, infiltrating impenetrable facilities to “liberate” information no matter who stands in his way. Also included are 3 new Tradecraft feats to help keep any agent off the grid and in the shadows. Grab your mirrorshades and start running today!
This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Bag Full of Guns: Dragon's Fury

A dragon rises in the East, striking down foes with fury and fire
Dragon's Fury is the fourth in the Bag Full of Guns Toolkit series for the Spycraft 2.0 roleplaying game, presenting an in-depth look at modern China’s cutting edge weaponry. It includes weapons of every size and class: the quirky Type 77 handgun series, the sleek Type 05 submachine gun, the QLT-89 silent mortar, the WJG-002 laser rifle (really!), and more! All the details and all the rules you need to field these uniquely deadly arms are included, along with new qualities, ammunition, and upgrades!
This .zip file included both the full-color screen version with art, and a printer friendly version.
Agent X: Firebrand

You want someone dead? Bring in a one-man army. You want to steal secrets from an impregnable bunker? Call a runner. When you want to change the world...
Firebrand is the third installment of the Agent X Toolkit series, bringing new and exciting classes and supporting character options to your game! It presents a fiercely charismatic crusader whose monumental will can sway armies, undermine agencies, and topple entire governments. Also included is the new Camaraderie feat tree, which transforms a character's deep conviction into incredible offensive and defensive combat abilities.
This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Real American H.E.R.O.es
Fight for freedom — or crush it — in a brand new world of four-color military fantasy! Real American H.E.R.O.es is a mini-setting where the good guys wear green, the bad guys wear blue, and great notions like democracy and justice prevail over evil in half-hour segments! This huge Spycraft 2.0 expansion is jam-packed with everything you need to join America’s elite special missions force — or bring the world to its knees!
- Join the battle on any side — with the U.S. Headquarters for Eminent Risk Oversight (H.E.R.O.), the paramilitary legions of National Military Exports (N.M.E.), the cunning arms dealers at Morrigna Corporation, the mysterious elders of the Shirobikou ninja clan, or the anarchist Wrecker biker tribe.
- Build your own unique H.E.R.O. with new Origins and feats, plus two Master Classes: the savvy Commandant and the maniacal Overlord.
- Expand your arsenal with vehicles and weapons right out of your favorite Saturday morning cartoons.
- Devise exciting military adventures with rules for Rank and Allegiance, plus the Diabolical Plot and McGuffin of the Week generators and all-new campaign qualities.
- Forge alliances and lifelong nemeses among dozens of NPCs from every side of the conflict (including winners of Crafty Games’ Build-a-Hero contest).
Do you have the guts to be a Real American H.E.R.O.? Or are you more interested in the fast-growing field of global appropriation? Perhaps a lucrative Morrigna franchise, study under the Shirobikou masters, or a rowdy tour of the world’s darkest roads is more your speed? No matter your flag, recruiting starts today!
Previews
- Cover: Check out Octographics' military fantasy masterpiece at a higher resolution
Reviews
- Game Geeks: Video review by Kurt Wiegel
Spellbound: The Channeler (Revised)

It's time to call down the thunder!
Spellbound introduces Sorcery for Spycraft 2.0 and expands on the magic in Fantasy Craft. It presents a collection of magical Schools, each an iconic approach to magic as seen in myth, folklore, and fiction, and incorporates spells seen in the d20 System Reference Document (SRD) and many other sources. Each Spellbound release focuses on a School and a corresponding base class. Spellbound products may be used individually or together, letting you customize magic to your taste.
This volume offers the Channeler, a martial powerhouse whose mastery of the elements, wild energy, and force magic is second to none. Along with the Channeler base class, this product offers new feats, character creation and campaign guidance, new NPC qualities and sample NPCs, and over 100 spells, including...
Burning Hands, Chaos Hammer, Cone of Cold, Continual Light, Control Weather, Feather Fall, Fireball, Fly, Knock, Levitate, Lightning Bolt, Mage Armor, Reverse Gravity, Shatter, Shout, Telekinesis, Shocking Grasp, Spiritual Weapon, Unseen Servant, many Wall spells, and more!
Spellbound is your gateway to unlimited magical adventure. Step through and claim the power of ages!
This .zip file includes both a full-color screen version with art and a printer-friendly version.
Free Previews
- Channeler Spells - A complete list of the spells in this volume.
Spellbound: The Seer

All knowledge is my province - even yours.
Spellbound introduces Sorcery for Spycraft 2.0 and expands on the magic in Fantasy Craft. It presents a collection of magical Schools, each an iconic approach to magic as seen in myth, folklore, and fiction, and incorporates spells seen in the d20 System Reference Document (SRD) and many other sources. Each Spellbound release focuses on a School and a corresponding base class. Spellbound products may be used individually or together, letting you customize magic to your taste.
This volume offers the Seer, a classically trained master of old lore whose knowledge of events near and far, command of the ancient words of power, and keen understanding of complex devices guide him through even their darkest hour. Along with the Seer base class, this product offers new feats, character creation and campaign guidance, a new combat action, new NPC qualities and sample NPCs, and over 100 spells, including...
Anti-Magic Field, Command, Find the Path, Identify, Mind Probe, Permanency, Power Words, Read and Write Magic, Scrye, Telepathic Bond, Tongues, True Seeing, True Strike, Wish, construct summoning spells, detection spells, and more!
Spellbound is your gateway to unlimited magical adventure. Step through and claim the power of ages!
This .zip file includes both a full-color screen version with art and a printer-friendly version.
Free Previews
- Seer Spells - A complete list of the spells in this volume.
Origin of the Species: Light of Olympus

A new light is dawning!
Origins of the Species is your destination for non-human races in Spycraft. Each installment in this series of toolkit products contains everything you need to incorporate a collection of fantasy or futuristic, mutant, or mythological races into your Spycraft games. These character options are timeless and setting-free, allowing you to drop them into any location, society, or backdrop. All that’s required is GC approval that they fit within the cosmology of the world!
• Play as a mythical Centaur, Faun, Gorgon, or Triton!
• Dozens of Species feats allow you to play as distinct sub-races or master the gifts of your people – without having to suffer level penalties or XP restrictions.
• “Legendary” Master Classes allow you to unlock the greatest powers of your race!
• A complete cast of NPCs let you populate your setting quickly and easily.
• New Character Seeds help you get off to a great start!
Light of Olympus is the first product in Crafty Games’ Origin of the Species line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Origin of the Species: Classic Fantasy

Your fantasy is our reality!
Origins of the Species is your destination for non-human races in Spycraft. Each installment in this series of toolkit products contains everything you need to incorporate a collection of fantasy or futuristic, mutant, or mythological races into your Spycraft games. These character options are timeless and setting-free, allowing you to drop them into any location, society, or backdrop. All that’s required is GC approval that they fit within the cosmology of the world!
• Play as one of the Big Four: Dwarf, Elf, Orc, and the lovable, precocious Pech!
• Dozens of Species feats allow you to play as distinct sub-races or master the gifts of your people – without having to suffer level penalties or XP restrictions.
• “Legendary” Master Classes allow you to unlock the greatest powers of your race!
• A complete cast of NPCs let you populate your setting quickly and easily.
• New Character Seeds help you get off to a great start!
• Your first real look at the upcoming Fantasy Craft print product!
Classic Fantasy is the second product in Crafty Games’ Origin of the Species line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Origin of the Species: Transmechs

- Play a giant transforming robot, hidden in the world of mortals!
- Dozens of Species feats allow you to play as different transmech models and improve your transformations – without having to suffer level penalties or XP restrictions.
- A Legendary Master Class unlocks the greatest powers of your species!
- A complete cast of NPC Transmechs and a black-book government organization help you quickly and easily populate your setting.
- Tips for building an effective transmech character and three ready-to-play scenes for introducing these technological wonders to your campaign!
Transmechs is the third product in Crafty Games’ Origin of the Species line of products for Spycraft 2.0. This .zip file includes both a full-color screen version with art, and a printer-friendly version.
Reviews
- Game Geeks: Video review by Kurt Wiegel
Conspiracies

Conspiracies, red meat for the masses, the tantalizing mysteries and puzzles built to comfort those afraid of the painful truth. The sanctuary of madmen, unwilling to admit the world is a dangerous place without direction.
It is somehow less frightening to believe that a sinister cabal is orchestrating every terrible event than to admit that events are out of control, beyond the grasp of human management. Conspiracy Theories are comforting, they tell us that all was once well before the bad people came, and if the villains could be removed, all would be well again. Those that believe such things are part of a lunatic fringe, seeking impossible explanations for either inexplicable tragedy or the frighteningly simple truth that all is not well with the world. At least, that is what the powers that be want the cattle of the world to believe.
Take care whilst reading this sourcebook, ignorance of the truth is a protection all its own. Within one will find:
- Details on the world’s most pervasive and sinister cabals such as the Illuminati and Freemasons
- Top secret information not intended for civilians
- Insight into the shadow world of black government operations
- The truth about alien involvement with human development and the complicity of the great powers in the abduction of the world’s citizens by extraterrestrials
- The secret shocking truth of the bloodline of Jesus
- All of the above cunningly disguised as rules for Spycraft 2.0 such as new feats, talents, classes, and equipment
Urban Designs: New Glory Naval Base
More Than Meets the Eye!
This 96-page PDF details a contemporary-age installation ideal for military espionage and reconnaissance missions or as a commercial shipyard facility. Includes: Aerial and underground maps. Highly detailed grayscale floor plans. Concisely described buildings and areas. Military routines and patrols. Civilian and military background and interaction. Extensive background, adventure plots, and encounters. This product also has a free Spycraft 2.0 conversion PDF by Andrew Popowich.
Combat Missions

See the world, meet interesting people - and kill them.
In every nation, for all the eons of history, there have been those that stand a watch, who fight for those who remain blissfully unaware of the need for battle. Combat Missions features fifteen challenging assaults against a wide variety of seemingly-unrelated foes. These missions are ideal for one-off inserts into your existing serial, or run in a series. In the Combat Missions campaign option, your agents face off against a sinister conspiracy, brought to light through the apparently unrelated events, and they must bring it down before the conspirators bury them.
Skyshark Stealth Helicopter

Fat Dragon Games has teamed up with Crafty Games to bring you the best terrain and models for your Spycraft RPG.
The Skyshark is an easy to build 28mm stealth helicopter perfect for Spycraft or any other sci-fi or modern RPG.



Twilight 2013 Shooter's Guide: Pistol-Caliber Carbines

Small but mighty...
The pistol-caliber carbine occupies an awkward tactical niche. Not as compact as a pistol, not as powerful as a rifle, and lacking a submachine gun's automatic fire... what's to recommend it? How about virtually no recoil, man-killing accuracy out to 200 meters, the same ammo and magazines as your sidearm, and civilian-legal purchase around the world – all in a lightweight polymer package you can hide in a tennis racket bag? Interested now? Yeah, we thought so...
Shooter's Guide: Pistol-Caliber Carbines is 93 Games Studio's first weapon supplement for the Twilight: 2013 roleplaying game. It examines the advantages and disadvantages of the "PCC" and provides detailed Reflex System information for 11 families of carbines and 7 companion handguns. Weapons detailed in this document include the Beretta Cx4/Px4 Storm, the Kel-Tec SUB-2000, the classic M1 carbine, and more. This dual-statted product also provides weapon traits and new qualities and feats for Spycraft 2.0. Whether you're walking point through the ruins of Chicago or running a low-profile covert op on Embassy Row in Belgrade, something here is sure to be a useful addition to your armory.
Twilight 2013 Shooter's Guide: Alternate Arms

The greatest guns that never were...
For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or just too advanced for their time? And what if history had swung a slightly different way to bring one of those lost guns into production instead? Would this be your rifle?
Shooter's Guide: Alternate Arms is 93 Games Studio's second weapon supplement for the Twilight: 2013 roleplaying game. It provides a look at an esoteric collection of firearms that never made it past the prototype stage, including the Enfield EM-2, the Colt SCAMP, and Heckler & Koch's caseless G11 family. All in all, over a dozen weapons are detailed with Reflex System game information – and this product is fully dual-statted for use with Spycraft 2.0, too!
Twilight 2013 Shooter's Guide: Cold Warriors

Fine Old World craftsmanship...
The bolt-action rifle was the infantry rifle of choice for the first decades of the 20th century; the assault rifle for the last. Between these two eras, though, a different and lethal breed of firearm ruled the battlefield. No plastic-clad poodle-shooters or effete science fiction props, the battle rifles of the early Cold War were solid, sturdy, and lethal. For the rifleman who wants range and punch in a package with classic aesthetics and the weight of history, there's still no substitute...
Shooter's Guide: Cold Warriors is 93 Games Studio's fourth weapon supplement for the Twilight: 2013 roleplaying game. It includes detailed Reflex System traits for 16 battle rifles and their variants, ranging from the first pre-WWII examples of the breed to those of the middle Cold War. This dual-statted product also provides traits for agents to deploy these weapons in Spycraft 2.0 missions. Lock and load, rifleman - the Known-Distance Range awaits!
Twilight 2013 Shooter's Guide: Undercover Arms

The battle does not always go to the big guns...
The first rule of gunfighting is to have a gun. Sure, a shotgun is an "I Win" button at close quarters and a sniper rifle lets you reach out and touch someone from a half-mile away, but there are times when you just can't carry a shoulder arm. Hostage negotiations, formal occasions, first dates, undercover assignments, and cold nights when the bad guys have you on your knees - these are the moments when the best gun is the one no one knows you have.
Shooter's Guide: Undercover Arms is 93 Games Studio's third weapon supplement for the Twilight: 2013 roleplaying game. It provides detailed Reflex System information for 21 families of ultra-compact handguns and other concealable firearms, as well as rules for weapon concealment and detection. Ancillary concealed carry equipment also receives attention, from holster purses to tactical underwear. This dual-statted product also provides weapon and equipment traits and new qualities and feats for Spycraft 2.0. So put on your tuxedo and holster up - your unsuspecting public awaits!
