Classic Spycraft Catalog

Spycraft Espionage Handbook

Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation.
Now imagine that you're the only one who can stop it.

The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the world has ever known.

  • The Only Espionage Roleplaying Game You’ll Ever Need: Any spy movie, television serial, comic book, or novel, right at your fingertips.
  • Fully d20 Compatible: Bring the spy genre to vibrant life using a system everyone already knows.
  • All-New Classes: Play a Faceman, Fixer, Pointman, Snoop, Soldier, or Wheelman. Gain new abilities at every level. Unleash your inner agent!
  • Over 150 Feats: Become a master of martial arts, sniping, hand-to-hand weaponry, weapons of mass destruction, vehicles and chases, style, covert action, gear, or your own lethal combination.
  • Unique Chase System: Leverage your wits and your dice in high-speed pursuits on foot and in vehicles.
  • Complete Game Control Support: Over fifty pages just for Game Controls of the action-espionage genre. Everything from designing and building your own missions to creating and running NPCs, all in one place.
  • The Mastermind System: Create a personalized Criminal Mastermind and pit him against the team. Build a game session or an entire campaign around your villain.

This download includes a fully bookmarked PDF and a conversion appendix for using the product with Spycraft 2.0.

Reviews

Product Information
288 pages
PDF release
Line(s): 
Classic Spycraft
Author(s): 
Patrick Kapera, Kevin Wilson
Artist(s): 
Veronica V. Jones (Cover), Storn Cook, Johnathan Hunt, A. Bleys Ingram, Garry McKee, Richard Pollard, Mike Sellers, Ethan Slayton, Dan Smith, Paul H. Way, Jeff Wright
Crafty Games Product Number: 
CFG10101
ISBN: 
1-887953-43-4
Release Date: 
2007-02-12

Modern Arms Guide

Raise your game to a higher caliber.

This essential Spycraft volume introduces hundreds of modern weapons options for the d20 System, bringing the pyrotechnic action of blockbuster movies right to your gaming table. Contained here is everything you need to requisition, modify, and use your favorite firearms, melee implements, tactical assets, and exotic martial arts tools, along with new combat rules for added excitement and realism.

  • The Ultimate Weapons Guide: Hundreds of cutting edge weapons detailed, with statistics for Spycraft and other d20 games.
  • Complete Gear Rules: Damage, repair, concealment, and field acquisition (even for items not available on the open market).
  • The Triggerman: Enter the world of Hong Kong two-gun action with this original prestige class.
  • New Combat Rules: A tactical initiative system that adds strategy to every move; dozens of weapon qualities to personalize every weapon; complete masterwork rules for modern weapons and gear; movement actions for every mode of firearms use; gunsmithing and weaponsmithing rules; and morale - all in one indispensable volume!

This file is fully bookmarked for ease of use.

Bonus Material

  • Chapter 9: This bonus chapter, not included in the original release, covers black market rarities, computer software, surveillance gear and more.
  • MAG Expansion: This free PDF expansion includes new weapons, armor, and other gear, plus vehicle options and new combat actions.

Reviews

Product Information
144 pages
PDF release
Line(s): 
Classic Spycraft
Author(s): 
Chad Brunner, Tim D'Allaird, Rob Dake, Sean Michael Fish, Scott Gearin, Owen Hershey, Patrick Kapera, Michael Petrovich, Jim Wardrip, Stephen Wilcoxon
Artist(s): 
Edward Fetterman, Mike Sellers, Ethan Slayton
Crafty Games Product Number: 
CFG10102
ISBN: 
1-887953-54-X
Release Date: 
2007-10-03

Soldier/Wheelman Class Guide

Soldier/Wheelman Class Guide

Life in the fast lane has never looked this good.

The Soldier/Wheelman Class Guide greatly expands the options available for soldiers, wheelmen, and any class that can pick up a gun or leap behind the wheel of a car. Here's all the material needed to run epic-scale combats or astounding chases under the most unexpected conditions - and in the most exotic locations.

  • Ordnance Rules: Detailed mechanics for high-caliber artillery, from mobile howitzers to cannon emplacements to devastating vehicular weapons.
  • The Spycraft Vehicle Guide: Requisition any vehicle in existence today and outfit it with the latest masterwork upgrades, weapons, and gadgets.
  • New Prestige Classes: Become a high-flying Ace; a selfless Bodyguard; a frontline Grunt; a tank-driving Slammer; or a down-and-dirty Street Fighter.
  • New Agent Options: Backgrounds, departments, skill uses, feats, bundles and other gear options, and more.

This file is fully bookmarked for ease of use.

Reviews

Product Information
128 pages
PDF release
Line(s): 
Classic Spycraft
Author(s): 
Chad Brunner, Shawn Carman, B.D. Flory, Scott Gearin, Patrick Kapera
Artist(s): 
Veronica V. Jones, Mike Sellers, Paul H. Way
Crafty Games Product Number: 
CFG10103
ISBN: 
1-887953-61-2
Release Date: 
2007-11-12

Gentlemen's Agreement Season Book

“Care for a friendly wager?”

For years, wealth and power have been indelibly linked, and those who can buy and sell third world countries have guided history with a confident hand. Back room deals and secretive bargains have determined the fate of men and nations. Now, a gentlemen's agreement and a dangerous game of brinkmanship threaten to plunge the world into disaster. This book contains an entire season of play, with several missions taking your agents from the blinding snowfields of Siberia to the murky depths of the Pacific Ocean, and beyond.

  • Episodic Action: Play the missions independently or as a campaign. Run them together or drop them between other operations.
  • Incredible Flexibility: Statistics and DCs provided to challenge low, medium, and high-level teams.
  • Game Control Expansion: Rules for volcanic environments and new ways to use existing mechanics to fit your cinematic needs.

This file is fully bookmarked for ease of use.

Reviews

Product Information
96 pages
PDF release
Line(s): 
Classic Spycraft
Author(s): 
B.D. Flory
Artist(s): 
Jonathan Hunt, Veronica V. Jones, Paul H. Way
Crafty Games Product Number: 
CFG10104
ISBN: 
1-887953-67-1
Release Date: 
2008-01-14

Fixer/Pointman Class Guide

Fixer/Pointman Class Guide

Play the Great Game by your own rules.

Lead forces through any terrain, smuggle vital cargo past even the most heavily guarded border, and stalk enemy operatives through cities, villain strongholds, and beyond. With new team-based rules, a wide variety of security options, and all the gear and gadgets required to defeat them, the Fixer/Pointman Class Guide can light the fuse on any espionage campaign.

  • Tradecraft Rules: All the ins and outs of clandestine operations, including brainwashing, harassment, interrogation, police action, manhunts, blackmail and coercion, advanced ambush rules, and a new system for ‘taking to the streets’ for assistance.
  • The Spycraft Mission Guide: Everything the GC needs to build his ideal criminal organization and lead the agents through a thrilling season to bring it down. Features rules for building and advancing criminal organizations like agents, including feat-like resources, level-based agendas, new security options, and streamlined rules for physical infiltration and straightforward assault.
  • New Prestige Classes: Play a sneaky Saboteur, an outlaw Goodfella, a cagey Smuggler, or a no-nonsense Cleaner.
  • New Agent Options: Backgrounds, departments, skill uses, feats, bundles and gear options, and more.

This file is fully bookmarked for ease of use.

Reviews

Product Information
128 pages
PDF release
Line(s): 
Classic Spycraft
Author(s): 
Scott Gearin
Artist(s): 
Veronica V. Jones, Paul H. Way
Crafty Games Product Number: 
CFG10105
ISBN: 
1-887953-91-4
Release Date: 
2008-01-14