Fixer/Pointman Class Guide

Play the Great Game by your own rules!
Lead forces through any terrain, smuggle vital cargo past even t he most heavily guarded border, and stalk enemy operatives through cities, villain strongholds, and beyond. With many new team-based rules, a wide variety of security options (and all the gear and gadgets required to defeat them), and much more, the Fixer/Pointman Class Guide can light the fuse on any espionage campaign!
- Tradecraft Rules! All the ins and outs of clandestine operations, including brainwashing, harassment, interrogation, police action and manhunts, blackmail and coercion, advanced ambush rules, a new system for ‘taking to the streets’ for assistance, and more!
- The Spycraft Mission Guide! Everything the GC needs to build his ideal criminal organization, and lead the agents through a thrilling season to bring it down! This chapter features new rules for building and advancing criminal organizations like agents, including feat-like resources and level-based agendas, new security options, and streamlined rules for physical infiltration and straightforward assault!
- New Prestige Classes! Play a sneaky Saboteur, an outlaw Goodfella, a cagey Smuggler, a no-nonsense Cleaner, and more!
- New Agent Options! Backgrounds, departments, skill uses, feats, bundles and gear options, and more!
Reviews
- ENWorld (Psion)
- ENWorld (Steve Creech)
- Guide du Roliste Galactique (French)