Sample Gadgets
Sample Gadgets
Gadget Name: Flash Lamps (Vehicles Only)
Housing: Headlamps
Mechanism: Turret, Hidden; Chemical Projector (improved paralyptic poison)
Additional Rules: Usually installed in ground vehicles these pair of headlamps project a rapid light pulse overwhelming the target's nervous system. Fortitude save DC 16 /18. Primary phase renders the target Exhausted for 1d6 minutes, the secondary phase renders the target Paralyzed for 1d6 minutes.
Housing: Headlamps
Mechanism: Turret, Hidden; Chemical Projector (improved paralyptic poison)
Additional Rules: Usually installed in ground vehicles these pair of headlamps project a rapid light pulse overwhelming the target's nervous system. Fortitude save DC 16 /18. Primary phase renders the target Exhausted for 1d6 minutes, the secondary phase renders the target Paralyzed for 1d6 minutes.
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