1960's Decade Book

The war might have been Cold, but the intrigue is red hot.
Return to the era that perfected espionage in a brand new Spycraft setting! This thoroughly researched and highly detailed worldbook delves into the knuckle-biting tension of the Cold War, adapting the standard Spycraft modern-day rules for an entirely new setting! Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known!
- High-stakes Espionage at the Height of the Cold War! Delve into the titanic game of cloak and dagger between the superpowers. Create your own history in this blockbuster return to the golden age of spies!
- Customizable Gameplay! Run a superspy campaign against global menace or branch into the gritty battle of East vs. West in Europe, Russia, the U.S., and abroad. Play a game of political tension or a taut suspense thriller. The choice is yours!
- New and Modified Agent Options! This comprehensive guide to espionage roleplaying in the 1960s puts a unique spin on the Spycraft base classes, resulting in an entirely new game! Become any of several major players of the period — play a rugged agent of the CIA, the KGB, MI6, and more! An entirely new selection of feats, skills, backgrounds written just for the 1960s. Cold War gear, vehicles, and gadgets!
- Run in the Shadows or Change History! From the space program to Vietnam to the rise of police action, options are provided for both covert and public missions on every scale. Visit swingin’ London, scale the Berlin Wall, combat social upheaval in Washington, and unearth frost-shrouded secrets beneath the Kremlin! Whether you want to play news events of the period or a game behind the scenes, this book has everything you need!
Reviews
- d20 Magazine Rack (John Grigsby)
- ENWorld (FishXXIII)
- ENWorld (Psion)
- ENWorld (Shayd3000)
- Guide du Roliste Galactique (French)