Stock NPCs

Stargate SG-1 — Stock NPCs

Standard NPCs

Advanced Team Member (Standard NPC — 72 XP): Init IV; Atk V; Def III; Resilience VI; Damage Save: V; Competence: VI; Skills: Notice V, Sneak V, Survival V; SZ M; Spd 30 ft.; Wealth: III; Weapons: 1 x Caliber III; Gear: 2 x Caliber III; Vehicle: None; Qualities: class ability (sneak attack +2d6), feat (Ghost Basics, Ghost Mastery, Survivalist, Tracking Basics).

Goa’uld Guard (Standard NPC — 64 XP): Init IV; Atk VII; Def V; Resilience V; Damage Save: V; Competence: VII; Skills: Intimidate IV; SZ M; Spd 30 ft.; Wealth: II; Weapons: 1 x Caliber V; Gear: 1 x Caliber III; Vehicle: None; Qualities: damage reduction 2, feat (3 symbiote feats), talent (Jaffa).

Native Off-Worlder (Standard NPC — 45 XP): Init IV; Atk V; Def III; Resilience VI; Damage Save: IV; Competence: V; Skills: Notice IV, Search IV, Survival V; SZ M; Spd 30 ft.; Wealth: None; Weapons: 1 x Caliber I melee or hurled weapon; Gear: None; Vehicle: None; Qualities: feat (Advanced Skill Mastery [Survivalist], Grand Skill Mastery [Survivalist], Survivalist).

Reetou (Standard NPC — 78 XP): Init III; Atk III; Def III; Resilience IV; Damage Save: II; Competence: V; Skills: Notice II, Resolve III, Science (Chemistry) III, Sneak IV; SZ M; Spd 30 ft.; Wealth: None; Weapons: multi-phase energy weapon*; Gear: None; Vehicle: None; Qualities: inferior attribute (Cha -2), out of phase**, superior attribute (Str +2, Dex +4, Wis +2).      *Multi-phase energy weapon (Damage 4d4; E/T 1/19-20; Ammo 20M3; Recoil 0; Rng 20 ft.; SZ/Hand D/1h; Qualities BLK, QKY; Wt. 2.5 lbs.; Comp 60/+4)
     **Out of Phase: as per page 480 SG-1 main book.

Replicators (Standard NPC — 81 XP): Init IV; Atk III; Def III; Resilience VII; Damage Save: III; Competence: VIII; Skills: Athletics IX, Computers VII, Electronics VII, Mechanics VII, Science (Fabrication) VII; SZ D; Spd 10 ft.; Qualities: construct, damage reduction 2, feat (Horde Basics, Wolf-Pack Basics), inferior attribute (Str -4, Int -4, Wis -4, Cha -10), natural attack (sting I, poison I [acid I]), reconstruction*, replication**, sluggish -20 ft., swarm, synchronized, undersized (Diminutive).
     *Reconstruction: as per page 480 SG-1 main book.
     **Replication: as per page 480 or maybe make it a cost of one action die and in 3 minutes the replicators double their number if sufficient materials are present.

SGC Marine (Standard NPC — 77 XP): Init V; Atk VII; Def III; Resilience V; Damage Save: IX; Competence: VIII; Skills: Athletics V; SZ M; Spd 30 ft.; Wealth: II; Weapons: 1 x Caliber III rifle; Gear: 2 x Caliber III; Vehicle: None; Qualities: class ability (weapon specialist-killer instinct [rifle]), feat (Fire-Team Basics, Rock & Roll, Weapon Focus [rifle]), strong-minded I (+4), tough (2 saves).

Unas  (Standard NPC — 106 XP): Init VI; Atk VII; Def VI; Resilience V; Damage Save: VII; Competence: IV; Skills: Athletics V, Survival VI; SZ L; Spd 30 ft.; Wealth: None; Weapons: 1 x Caliber I melee weapon; Gear: None; Vehicle: None; Qualities: damage reduction 5, feat (Battle Hardened, Guts, Stone Cold), hulking (Large), inferior attribute (Dex -2, Int -3, Cha -3), natural attack (claws II), superior attribute (Str +12, Con +10), tough (3 saves).

 

SG-1Creatures

Abydonian Lizard (Animal — 27 XP): Init III; Atk V; Def V; Resilience V; Damage Save: I; Skills: Athletics III, Notice III, Sneak IV, Survival III; SZ T; Spd 10 ft.; Qualities: damage reduction 2, improved scent, inferior attributes (Dex -2, Cha -6), natural attack (bite I), sluggish -20 ft., superior attribute (Int +3), undersized (Tiny).

Abydonian Mastadge (Animal — 24 XP): Init II; Atk III; Def V; Resilience V; Damage Save: III; Skills: Athletics V, Notice IV; SZ M; Spd 40 ft.; Qualities: feat (Dash), fleet +10 ft., improved hearing, inferior attributes (Dex -2, Wis -2, Cha -6), meek II, natural attack (bite I).

Infestation Flies (Animal — 53 XP): Init III; Atk V; Def III; Resilience V; Damage Save: III; Skills: Acrobatics V, Notice V, Sneak VII; SZ T; Spd 40 ft. (fly); Qualities: flight 40 ft., inferior attribute (Str -2, Int -9, Cha -8), natural attack (sting V, poison V [mutagen venom*]), sluggish -30 ft. (land), superior attribute (Dex +2, Con +2), undersized (Tiny).
     *Mutagen Venom: as per page 480 SG-1 main book.

Sonic Plants (Plant — 2 XP): Init I; Atk None; Def III; Resilience VII; Damage Save: III; Skills: Blend III; SZ M; Spd 0 ft.; Qualities: burrow, camouflaged, inferior attribute (Str -9, Dex -10, Con -2, Int -9, Wis -8, Cha -9), plant, subsonics**, undersized (Small).
     *Subsonics: as per page 481 SG-1 main book.