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Author Topic: What's your cyberpunk?  (Read 4927 times)
Crafty_Alex
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« Reply #15 on: June 25, 2007, 01:41:12 PM »

Alex are you going to be at GenCon this year? I'd love to talk about cyberpunk stuff and find out more about Shatterpunk, well that is willing to be leaked out at any rate.

Of course on both counts. Normally Scott's our wise man on the mountain, but I'm sorta passionate about alternate history and world design, and would be glad to brag on Shatterpunk a bit Smiley

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I discovered Spycraft 2.0 last year when some guys at the Hyatt were playing it in the open tables. When I looked at the book it just screamed to me to play cyberpunk style.

Hell, that could have Scott and me playing with Psion, for all we know Wink
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Crafty_Pat
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« Reply #16 on: June 25, 2007, 01:44:43 PM »

When are the ENnies being held this year?
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« Reply #17 on: June 25, 2007, 01:55:33 PM »

my first exposure to a "cyberpunk" setting was Shadowrun.  Although I do enjoy the setting and everything, I general prefer it a bit darker then Shadowrun(not sure if it would be considered dystopian or utopian).   And I am looking forward to Shatterpunk.

Can't wait....

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« Reply #18 on: June 25, 2007, 03:07:54 PM »

When are the ENnies being held this year?

9:30 is the general admission entrance.

I'm not an ENnies slob this year, so I've good until then...
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« Reply #19 on: June 25, 2007, 03:13:39 PM »

Not to derail this conversation further but are you guys in a booth of your own, sharing space with AEG or pretty much will be in the seminar? I know how costly the booths can get and if the print product doesn't come out by then may seem like wasted effort.

At any rate would love to chat regardless. I plan to be doing at least one game up at the Hyatt for my Savage Worlds setting, its Victorian Sci-fi.

Okay now to add to the current conversation, seems like folks generally like a mix of the three mentioned types. I know the few times we've done it here dystopian gets too bleak and we've found that we like the action movie/series approach to cyberpunk. That meaning the adventures are episodic. You envision an adventure and if its going to be long or epic its a movie told in a few sessions, usually a big finish. If its many small subplots or a rotating focus of players as the main character of the session then its more like a series and the whole season leads to a big finale.
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« Reply #20 on: June 25, 2007, 03:20:18 PM »

Not to derail this conversation further but are you guys in a booth of your own, sharing space with AEG or pretty much will be in the seminar? I know how costly the booths can get and if the print product doesn't come out by then may seem like wasted effort.

Not wasted effort but a little outside the scope of where we are just now, so no booth this year. We'll be doing the seminar and a slew of events, though. For details, see the Events page.
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« Reply #21 on: June 25, 2007, 04:38:09 PM »

Not wasted effort but a little outside the scope of where we are just now, so no booth this year. We'll be doing the seminar and a slew of events, though. For details, see the Events page.

Last year when I ran my games at GenCon, a lot of people came by wanting to know where to get books.

We had nowhere to send them.

Hopefully, the presence of Mongoose will address that this year.
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« Reply #22 on: June 25, 2007, 04:46:31 PM »

Last year when I ran my games at GenCon, a lot of people came by wanting to know where to get books.

We had nowhere to send them.

Hopefully, the presence of Mongoose will address that this year.

Well, that has a lot to do with us not having books. Wink

If our books make GenCon this year, Mongoose will be selling them.
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« Reply #23 on: June 25, 2007, 04:54:56 PM »

Last year when I ran my games at GenCon, a lot of people came by wanting to know where to get books.

We had nowhere to send them.

Hopefully, the presence of Mongoose will address that this year.

Well, that has a lot to do with us not having books. Wink

What kind of pansy excuse is that? Wink
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« Reply #24 on: June 25, 2007, 05:28:47 PM »

What kind of pansy excuse is that? Wink

As pansy quotes go, I'd say it's up there. I give it four out of five wussies. Smiley
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« Reply #25 on: June 25, 2007, 06:25:35 PM »

Not to derail this conversation further but are you guys in a booth of your own, sharing space with AEG or pretty much will be in the seminar? I know how costly the booths can get and if the print product doesn't come out by then may seem like wasted effort.

Not wasted effort but a little outside the scope of where we are just now, so no booth this year. We'll be doing the seminar and a slew of events, though. For details, see the Events page.

Well okay bad choice of words I was rushed in the post. It is good to see a crafty presence at the Con and now that I know more about Spycraft I'm going to make sure I hit some of the events. I was uninspired by the first version but 2.0 really blew me away so take that for what its worth. I hope the print issues can be resolved in time but won't be disappointed if I don't see the book there.
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Crafty_Pat
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« Reply #26 on: June 25, 2007, 06:43:23 PM »

I hope the print issues can be resolved in time but won't be disappointed if I don't see the book there.

Thanks for that. We're working as hard as we can to make it happen, but it's still up in the air.

Be sure to introduce yourself at the events. We love to put faces to the forum profiles!
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« Reply #27 on: June 25, 2007, 07:59:16 PM »

Man, I wish I could attend GenCon... or any con for that matter...  Cry
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« Reply #28 on: June 25, 2007, 10:37:19 PM »

All just one fellow's opinion, of course...

Protagonists tend to be only a hair larger-than-life, if at all, and they're flawed.  Case, Marid Audran, Deckard, Lenny Nero, Cowboy, Major Kusanagi, Bato - they've got problems, but they persevere.

The technology isn't the centerpiece;  it's a part of the world, sometimes a plot device.  It's not always highly advanced (Islands in the Net), and it causes as many problems as it solves.

The world, as a whole, is in rough shape, but it's not blown to flinders.  Society has undergone significant change between the reader's now and the story's then.

A mega-urban environment isn't mandatory by any means - Gibson has The Sprawl and Tokyo, but HardWired's earthbound action is mostly in the rural American West, with some chunks in a flooded Miami.

And some film noir doesn't hurt, either.
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« Reply #29 on: June 26, 2007, 05:40:11 AM »

Protagonists tend to be only a hair larger-than-life, if at all, and they're flawed.  Case, Marid Audran, Deckard, Lenny Nero, Cowboy, Major Kusanagi, Bato - they've got problems, but they persevere.
This point seems slightly backwards on itself to me, as most of those (at least the ones I'm familiar with) are quite a bit larger than life. I think the point is that they are still very very mortal - you get the sense they can die, and the world will move on without pausing for thought.
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