It is kinda dorky, but medium armor is really nice with that extra gear slot. I'm not yet sold on two jumps per mission versus the cooldown on the grapnel.
Then again, it's literally a better Warden armor with the ability to jump anywhere
for free. So there's that.
On the other hand, imagine the situation from the point of view of the enemy archons you encounter. "Is... is that guy wearing our king's skull as a helmet? Nope nope nope nope" etc. as they run away in a panic.
True, it's just that it pokes up so high into the air, that I have the urge to mod a giant neon arrow pointing down onto the top of it. Fortunately, the rest of the armor looks enough like regular armor that I can just give the soldier a normal powered face shield helmet (3 & 4) and it would still fit.
Actually, it's pretty funny. I've been play-acting this playthrough's Commander as someone who's been trying to instill some military decorum into this ragtag guerrilla group. You'll notice in some of those earlier screenshots that everyone's colored the same, and everyone has a helmet. As the game's gone on, though, he's gotten looser and looser about it. First there was Antonio Juarez
, who the Commander took one look at, and said "Y'know, just wear a helmet and try to stay color coordinated with the squad." As the Ruler Armor designs started cropping up, though, he's essentially getting to the point where he's just throwing he arms up into the air in increasing intervals. First it was good 'ol Betty Barbarosa in her bright pink dotted armor, soon to be bright pink dotted Viper
armor, and now it's a new medic who insists on wearing bright white with bright red stripes (to signify she's a medic). There's even a crazy Russian who's refusing to wear a helmet, instead trying to maintain a "Cowboy get-up".
Of course, the real reason is because the color combination that I chose (34 main and 42 secondary, if I remember correctly) looks great as a normal camo scheme (particularly digital) but is terrible
as Dotted camo. Not to mention that I have some... "similar" looking ladies recruited, and I'd like to keep my soldiers' characters distinct. I'm sure there's a "Only Six Faces"
joke here, mainly because there are
only six face choices per race (and half of them look kind of...
), but I digress.