Author Topic: XCOM (Reactions, stories, let's play setups, etc...)  (Read 16748 times)

MilitiaJim

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Re: XCOM (Reactions, stories, let's play setups, etc...)
« Reply #315 on: February 09, 2016, 07:32:45 AM »
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Makes you wish that they put in proper cowboy hats like their concept art implied they would.

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There is the bush hat.
"Quemadmodum gladius neminem occidit, occidentis telum est."  ("A sword is never a killer, it's a tool  in the killer's hands.")
- Lucius Annaeus Seneca "the younger" ca. (4 BC - 65 AD)

RusVal

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Re: XCOM (Reactions, stories, let's play setups, etc...)
« Reply #316 on: February 09, 2016, 11:23:26 AM »
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Makes you wish that they put in proper cowboy hats like their concept art implied they would.

....
There is the bush hat.

*Sigh* True.  And to be fair, some people make it look good.

Like so

Yes, she's wearing a nose ring.  Yes, it is intentional.  Yes, I'm hoping for a "shapely ladies" mod. ;)

I would also like to point out that restricting facepaint to pre-orders is just silly, like how they restricted coloring armor to just pre-orders in EU.

Stupid pre-order exclusives make him angry

I would also like to point out that writing Biographies for soldiers is actually trickier than you think.  There are actually a number of ways that soldiers can show up in game, whether it's via recruitment (even if you set a class, everyone can show up as a rookie) or by one of the geoscape "rumors" that you can scan.  Trouble with getting soldiers as rumors, though, is that each one will always have a flavor snippet after success, which might not always line up with what you have written down.
For instance, in one of ChristopherOdd's videos he chases down rumors of a Special Forces team that "suppressed" the aliens during the initial invasion.  When he completed it, supposedly he found the last survivor living off the land.  The soldier he actually got only partially fit the description.  On the one hand, it was a Canadian nicknamed "Sasquatch", which even fit the area that he chased the rumor down in (Northeastern North America).  But his background implied that he was actually a deserter from the regular armed forces, which doesn't.  And his bio said he was a Sharpshooter, when his character rolled Specialist as his class.

So on the one hand, your bio has to have enough to give a general idea about a person's character.  On the other hand, you have to leave it vague enough that they could feasibly "meet up" with XCOM under a fair number of different ways.  And while many of us might have an idea about what class they "should" be, we should also be prepared for the possibility that they will end up as any of the other classes.

Also, I don't think there's any way to get a psionic soldier via any way besides training, so consider marking them in the Character Pool as a "guideline" than an actual expectation.