There has been a slight shake up in my campaign schedules, so I am running Jewel in the Crown - set in the Middle East, mostly in India, Afghanistan and what is today's Pakistan, just after the Indian Mutiny (think Gunga Din, The Man Who Would Be King, and Kim - with steam tanks) after I wrap up the Ghost Hunters game (though we may end up doing one shots in that campaign, since characters have not yet even reached 14th level) instead of Gargoyles.
I have a minor problem trying to fit one character in - Jen 'The Gargoyle Girl' wants to play a character based off of this figure -

An American Traveling Show Cowgirl turned Secret Agent....
I will admit, I like the concept (and the figure - it's my miniature that she wants to use), but I am not at all sure about how to fit it into post-Indian Mutiny British India. The rest of the team is going to be Brits, with either one or two Magi, a possible Soldier (if he decides not to try a mage) a Faceman, a Scout, and an Explorer for the others. She would be the Wheelman, with ether a steampowered motorcycle or a well trained horse for her vehicle.
The Brits and the U.S. do not have solid enough relations for her to be doing a joint operation with them, nor does the U.S. have any real interests in the area. The only idea that I have is that she might have married into the aristocracy - which would, in this case, be the Faceman.
Jen is working on the problem, and I have admitted that I can see ways to get her character into trouble (always a good thing), but I would like to see what other folks come up with.
I almost wish that I was doing a team based entirely off of a traveling show. But the rest of the characters, at least so far, have been fairly mundane. Even the magi - one specializes in divination and communication, the other in combat - are fairly typical members of the breed.
The Auld Grump