Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
October 31, 2014, 12:44:19 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Community
| |-+  License to Improvise
| | |-+  How do I build a giant bee?
« previous next »
Pages: 1 2 3 [4] Go Down Print
Author Topic: How do I build a giant bee?  (Read 2068 times)
Krensky
Control
******
Posts: 7068


WWTWD?


View Profile
« Reply #45 on: October 12, 2011, 11:37:01 AM »

Size depends on context. I'd use a high defense, mook, To the Hilt!, and several grades of Tough.

Not saying it's how I'd build it, just some thoughts.

I have some something similar in my SG-1game when the heroes took on a company of Nazis who were attacking a town.
Logged

We can lick gravity, but sometimes the paperwork is overwhelming. - Werner von Braun
Right now you have no idea how lucky you are that I am not a sociopath. - A sign seen above my desk.
There's no upside in screwing with things you can't explain. - Captain Roy Montgomery
Sletchman
Control
******
Posts: 4108


Gentleman Scholar.


View Profile WWW
« Reply #46 on: October 12, 2011, 12:27:29 PM »

How would that work? Large creature, immune to crits, Reach 6?

Pretty much - I'd go with Reach 0 though (the swarm engulfs the person).
Logged
pawsplay
Powered By Publisher
Control
******
Posts: 1423


View Profile
« Reply #47 on: October 12, 2011, 12:31:03 PM »

How would that work? Large creature, immune to crits, Reach 6?

Pretty much - I'd go with Reach 0 though (the swarm engulfs the person).

I was thinking a bee swam could probably attack all over the place.
Logged
Sletchman
Control
******
Posts: 4108


Gentleman Scholar.


View Profile WWW
« Reply #48 on: October 12, 2011, 12:53:34 PM »

How would that work? Large creature, immune to crits, Reach 6?

Pretty much - I'd go with Reach 0 though (the swarm engulfs the person).

I was thinking a bee swam could probably attack all over the place.

Very good point.  What size bees are we talking?  I was imagining regular size bees, but the size of a small dog then yeah, Reach 6 or so.
Logged
Goodlun
Operative
****
Posts: 490


Yeah thats me with my Judo Gi and an AK-47


View Profile
« Reply #49 on: October 12, 2011, 04:31:54 PM »

This has me wondering about good old regular bees
being Nuisance (N) sized means you could throw 32 of them per square.  Really use the swarm quality to make them dangerous something like 
Bee (Nuisance Animal Flyer 12 XP): Str 10, Dex 12, Con 10, Int 1, Wis 6, Cha 2; SZ N (11, Reach 1); Spd 30 ft. flight; Init I; Atk III; Def I; Resilience I; Health I; Comp I; Qualities: mook, swarm.
Attacks/Weapons: Gore I (damage type: stress)
plus what ever trick used for the big guys
Logged
pawsplay
Powered By Publisher
Control
******
Posts: 1423


View Profile
« Reply #50 on: October 13, 2011, 07:00:48 PM »

First go.

Killer Bee (Diminuitive Animal Walker/Flyer 22 xp): Str 10, Dex 10, Con 10, Int 1, Wis 6, Cha 2; SZ D (1x1, Reach 1); Spd 10 ft. ground, 50 ft. flying; Init III; Atk II; Def III; Res IV; Health I; Comp -; Skills: Notice III; Qualities: compelled tactics, feral, mook, swarm, tricky (To the Hilt).
Attacks/Weapons: Gore I (1d3, threat 19-20, bleed).
Treasure: none
Logged
pawsplay
Powered By Publisher
Control
******
Posts: 1423


View Profile
« Reply #51 on: January 28, 2013, 07:25:22 PM »

Of course, the weird thing is, in real life bees don't normally die when they sting, that's something that happens by accident when a bee stings something large with thick skin (like a person).
Logged
Pages: 1 2 3 [4] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!