Ok, since I began a Kingdoms of Kalamar Campaign last week some questions came up.
Until that round we had only priests in the group who would be healing or doing some other stuff that helped them or others... but none whose abilities have more external effects. One of the guys plays a Priest 3 and plans to go into Force of Nature.
Anyway... Do Saving Throws work for Priests the same as for any other Caster? Normally this is 10 + Charisma Modifier + Spellcasting Feats... if so his Spells are laughably easy to resist. He is low on Charisma - more of a combatant - and will lose even one point when he gains Elemental Legacy.
Also the description of how Divine Magic works mentioned that a Priest may use one Spellcasting Trick without cost. I assumed, and ruled so for now, that this also means they have to have the Spellcasting Feat in question. I hope that this is correct or did I bungle up?
Thanks for the help in advance.