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Author Topic: [Expert Class] The Shadow  (Read 3766 times)
Mister Andersen
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« Reply #30 on: September 15, 2012, 04:23:26 PM »

Well, if it's a successful check triggering it, that takes away from the nasty possibility that you're materialising next to them without a surprise round to knobble them.
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Sletchman
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« Reply #31 on: September 15, 2012, 04:31:29 PM »

True, but that seems a little against the spirit of the thing - the way you're zapping to them and ignore terrain and all that just seems a bit contrary to a failed ambush.
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Mister Andersen
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« Reply #32 on: September 17, 2012, 03:20:39 PM »

Changed it to a successful ambush check for I and ramped up AD cost to activate criticals, tweaked II to give the GC free error activation in order to expand the conditions in which you remain hidden
« Last Edit: September 17, 2012, 03:25:18 PM by Mister Andersen » Logged

Mister Andersen
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« Reply #33 on: September 19, 2012, 05:22:03 PM »

As a result of a thought spurred by the discussion of Shadowcraft:

Fleeting Shadows V: As long as you're not in direct sunlight when you inflict sneak attack damage you may choose to reduce the number of sneak attack dice you will roll to inflict the blinded condition on the target for a number of rounds equal to the number of dice you forego rolling. Additionally, by foregoing your non-sneak attack damage when inflicting the blinded condition you may trigger any character option that normally requires the target character to have died.
« Last Edit: September 19, 2012, 11:04:52 PM by Mister Andersen » Logged

Sletchman
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« Reply #34 on: September 19, 2012, 07:43:46 PM »

I don't get what you're trying to do there.
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Mister Andersen
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« Reply #35 on: September 19, 2012, 08:00:54 PM »

Cleave is "you kill someone, you get a free shot at killing someone else".

I like the idea of someone with fleeting shadows V who's also invested in Cleave Mastery being given the non-damage dealing option of sweeping through a bunch of mooks leaving them blind for the 2 rounds it's going to take the rest of the party to get past them.
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Sletchman
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« Reply #36 on: September 19, 2012, 10:12:55 PM »

So if they don't deal normal damage they gain Cleave (What?  Basics?  Mastery?  Supremacy?) for free, temporarily?  I just can't parse how it is supposed to play out at the table.
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Mister Andersen
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« Reply #37 on: September 19, 2012, 10:25:12 PM »

Try it now.
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Sletchman
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« Reply #38 on: September 19, 2012, 10:29:41 PM »

So the idea is "even if you don't kill your opponent or knock them unconscious"?  (Just to be totally clear I understand the new wording.)

Like you said earlier in this thread (and I'm inclined to agree with, having given it more though), I'm not sure I like the ability referencing feats you might not have, but the idea is interesting enough to give it a pass.
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Mister Andersen
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« Reply #39 on: September 19, 2012, 11:05:26 PM »

It's so frustrating looking for the right wording. Try it now.
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Sletchman
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« Reply #40 on: September 20, 2012, 03:42:10 AM »

Looks pretty clear now.
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Mister Andersen
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« Reply #41 on: September 20, 2012, 07:20:14 AM »

Alright, final version of the class is up in the first post.
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Big_Jim
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« Reply #42 on: September 20, 2012, 02:28:20 PM »

Formatted it for my "drop into any campaign" sheet:

https://docs.google.com/open?id=0B8FCrAZcFJJDTGpPNnEtcF8xSkU

Red text is fluff stuff that still needs to be done.

Also, I formatted the Electric Slash into a proper restricted action format. You didn't have the attack type for it, so I made it melee. Correct me if I screwed it up.
« Last Edit: September 21, 2012, 01:47:35 PM by Big_Jim » Logged
Mister Andersen
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« Reply #43 on: September 20, 2012, 03:17:39 PM »

Looks good.

After all the hammering out it took, I'm totally looking forward to hearing back from anyone who actually plays it.
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Gatac
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« Reply #44 on: September 21, 2012, 09:54:40 AM »

Sample flavor text:

While many use the ways of stealth for petty larceny or espionage, a few have honed the ability to attack from the darkness into a deadly art. Shadows move without being seen, making them masters of tactical repositioning and striking at the enemy's weakest side. Their single-minded pursuit of the perfect kill pushes them into obsessively training with their weapon of choice, and it is this training - together with a masterful understanding of ambush tactics - that makes the Shadow seem like an almost supernatural specter of death. A fair fight is the last thing a Shadow wants - when her work is done, she fades as quickly as she arrived, a trail of bodies the only trace of her being there.

Depending on your campaign, a Shadow could be...

  • A master ninja who excels at getting into places where nobody expects her
  • A hired killer with a flair for misdirection and soft footsteps
  • An adventurer who has returned from the deepest dungeons with a little something extra
  • A cutting-edge covert operative whose sufficiently advanced technology is indistinguishable from magic

Party Role: Combatant. Your ability to reposition and inflict grievous damage on a single target, even in the middle of a throng of enemies, allows you to selectively take out the biggest threats to your party while remaining elusive.

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