Author Topic: Make a bard...  (Read 1528 times)

enigma1122

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Make a bard...
« on: August 03, 2012, 09:10:46 PM »
This is a really quick version posted frOm an iPod with a dying battery. How would yOu make a classic D & D style bard, or at least a 3.5 style bard initial thought is wizard, charamatic and sorcerer as talent and specialty. Also tempted to try for courtier (partly because we already have a wizard in group, and don't have a Courtier.

foproy

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Re: Make a bard...
« Reply #1 on: August 03, 2012, 09:38:52 PM »
you could also do a priest. the can make excellent knowledge whores.
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ludomastro

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Re: Make a bard...
« Reply #2 on: August 03, 2012, 10:06:21 PM »
I always played a bard as an optional 5th party member in D&D.  I tend toward the more flexible style of bard rather than the spell caster.  Thus your mileage may vary.

I would go with Savvy (Talent) Bard (Specialty).  You get two instances of Free Hint with the corresponding AD if the GM refuses to give you a hint, If I Recall ... which is an excellent knowledge sponge and Beguiling which is basically a bardic music ability without the need for an instrument.  The Well Rounded feat (from Bard) ensures that you'll never be untrained at whatever you do.

Assuming you don't go for a casting class, you could do worse than picking up The Gift as your level one feat.  (If you're not near your books, it lets you grab a few Level 0 spells for utility use.)  Polar Ray I is a must.  Other good choices include: Dancing Lights, Detect Secret Doors, Feather Fall, Flare, Magic Vestment I, Touch of Light and Water Walk.

EDIT: I can't spell tonight.

Foghorn

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Re: Make a bard...
« Reply #3 on: August 03, 2012, 10:17:23 PM »
For a class, I would think Seer would be a good choice. Gives you a good rounding, some team boosting abilities (which was what I always thought the bard was at heart in 3.x), and if you want to grab some magic-y bits, you can with cross-class training.

Illithar

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Re: Make a bard...
« Reply #4 on: August 03, 2012, 11:26:25 PM »
For a class, I would think Seer would be a good choice. Gives you a good rounding, some team boosting abilities (which was what I always thought the bard was at heart in 3.x), and if you want to grab some magic-y bits, you can with cross-class training.

Did you mean Sage?  ???  :P
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aegis

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Re: Make a bard...
« Reply #5 on: August 04, 2012, 01:32:38 AM »
No, he means the Seer from the upcoming Spellbound. But the Sage is also an excellent choice. Sage, Courtier, Keeper, Priest, Assassin, all these can do the trick depending on your views of the actual bard. If you like Courtier, go with Courtier, and I agree with ludomastro on his choice of Origins. Add to that The Gift or Blessed to give him a hint of magic and here you go. Another option: multiclass Courtier with Mage (or Seer indeed). It will give you greater magic ability and, since multiclassing is really easy with FC, no real drawback. A bard is a classic multiclass character in my opinion anyway (that's also why I think the Sage is a great fit, with his cross-class ability).

Hope this helps.  ;)

cjs65

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Re: Make a bard...
« Reply #6 on: August 04, 2012, 02:36:41 AM »
When I converted a bard to FC recently, he ended up as a Sage 8/Mage 5. OK, that's high level, but Sage is a great choice for a bard, I think.

Crafty_Alex

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Re: Make a bard...
« Reply #7 on: August 04, 2012, 10:12:25 AM »
I will second (third?) the Sage as the "bard" class here. Cross-Training will allow you to dabble in magic (when spellbound comes around, taking the first level ability of the Enchanter or Trickster would do you quite well, actually) or in Paths (if you want to have a more limited, more powerful set of options). War-bards are also well-served by the Captain.
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Big_Jim

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Re: Make a bard...
« Reply #8 on: August 04, 2012, 11:01:31 AM »
Yep. Sage crosstrained with the captain's battle plan and a spellcaster starter ability (currently limited to Quick and subtle to anger) makes a perfect bard! Just skin the battleplans as songs.

LordKruelos

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Re: Make a bard...
« Reply #9 on: August 04, 2012, 11:08:10 AM »
Here's how I did a bard character at 3rd level
Kieri Vane
Mischievous wandering skald with larcenous habits and honeyed words
http://www.crafty-games.com/content/kieri-vane

aegis

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Re: Make a bard...
« Reply #10 on: August 05, 2012, 11:22:49 PM »
True! I second (third?) the Captain here! The battle plans can easily be reworked as motivating chants (but here as well, the Sage can dabble in that too).  :)

Coyote0273

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Re: Make a bard...
« Reply #11 on: August 06, 2012, 03:18:14 PM »
In my group, we had a Human Charismatic Bard Sage Fencer. Let's just say, he annoyed the GM (me) with some of the stuff he could do while being charming or story telling. There's nothing quite like the bard beguiling a flock of Harpies to ruin a GM's ambush, heh

Gentry

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Re: Make a bard...
« Reply #12 on: August 06, 2012, 04:47:36 PM »
We've got a Bard in our game who's coupling his beguiling trait with the Aggro Basics feat: Bardic Lockdown Activated! Twice per round!
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TheMadGent

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Re: Make a bard...
« Reply #13 on: August 07, 2012, 08:44:16 AM »
Just wait until Urist cross-trains into Trade Secrets (Sense Motive).

Gentry

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Re: Make a bard...
« Reply #14 on: August 07, 2012, 03:38:49 PM »
I look forward to the mayhem.   >:D
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