Okay, I've got a draft character,
Sidari, Sage (savvy merchant)
Adopted daughter of an Innkeeper in Riverton, with a fascination for adventurer and some of the adventurous types that stayed at her father's tavern. While her father's tried to teach her the skills she needs to take over the Inn, she's always been fascinated by adventure and picked up whatever she can from passing travellers staying at the Inn and trial and error.
Fairly generalist, though more specialised in Sneaky and Talky skills.
Still working on what feats to have, currently looking at combative feats for delving with.
Was contemplating having it setup so her father's getting old and has started passing on responsibility for some aspects of the Inn to Sidari, allowing me to build up to having the full Inn as a holding, but not have the hefty rep outlay - that's of course GM dependant. If you'd rather not work it that way then I'll just leave off the holding for now and 'inherit' it later (if we carry on that long)
Alternatively I've been poking around idea's for an Effet Scout