The problem is that GCs aren't awarding dice "for good play" either because they keep forgetting or aren't on the same plane as their players.
Hold up, you're missing a word there. It goes between "that" and "GCs" and it's "some."
That's why the official rule works the way it does. Sure, change it at your table if you find that you need to. Lobby your GM to adopt an auto-refresh rule if required. This isn't something we feel needs to be hard-coded, however.
But the point of baselines, of lowest common denominators, is to catch the people who aren't.
Actually, no. The point of baselines is to establish game tone.
Also, baselines =/= lowest common denominators. We flatly refute that comparison.
All this said, I do want everyone to know that action dice have been front and center in the Spycraft Third design discussion, and they'll probably continue to be, as what we have in the way of new is very, very
cool - and coincidentally will address most if not all of the concerns mentioned in this thread IMO - but there still might be more
we can do with them.
They are, after all, one of our hallmarks. They deserve the love.