http://oxinabox.ucc.asn.au/files/shardbearer%20(plate).pdfPlate is here. (It is missing alot of fine touchs like looking good (i went back to LaTex), and have sidebars about Called Shots, and text quotes)
I'm not happy with it, balance wise.
I'm not going to tweak it too much more without playtests though.
It has issues in that it almost replaces the Health system,
and it is much more of an item than the blade, with issues relating to the that.
(Need a side bar about stealing plate, saying a Narrator should not do that, unless it is part of the narrative, and that if he want it to be, then to descuss it with the player, before hand.
And that if the PC's steal someones plate then they have to pay the Advancement cost (much like Hermulgical spikes))
I also intend for the Blade and Plate not to count towards the prop limit.
This means that Blade/Plate holders can afford lower resources, so will have hight influence,
so will be notable nobles easier.
(Or for characters like Szeth, higher spirit, making them badass)
My intent is
*Shard Blade + Plate to be Powers Strong. (Starting Powers both 4) - eventually Blade + Surgebinding, Blade + soulcasting, soulcasting + plate, as the other powers strong options.
*Just Blade, or Plate: Powers Average (starting Power 5, 1 free stunt)
(I'm not sure if the Mods are going to get annoyed by the off topic.
I should prob create a thread in Licence to improvise,
but that board gets much fewer views by mistborn interested people)