Quick and Dirty for me - although personally I LOVE poring over tables of tables and tailoring my gear list to the mission at hand, it's not actually something I want to do during
the game. As suggested on the spin off thread (and used in SC1) I really like the use of bundles (which is pretty much the definition of quick and dirty).
My group (used to, we don't play SC2 any more
) want to get straight into the mission - although the Intel Phase is a big part of the mission plan, the group didn't really "get" the concept, and just wanted to jump straight into the mission instead, preferring to deal with problems as they came up, rather than planning for them. This is pretty much because we'd been playing d20 Modern beforehand, which is essentially D&D with guns - no prior thought required, really