Okay, I'll agree some of the concepts were great... but they had the Complete Warrior, Divine and Arcane on the table. None of them were remotely useful as a mechanic. Some of the ideas were great, then you look at the mechanics and it's like you're the guy that bid $2,000 on a Vacuum on the Price is Right.
Where as "Priests don't heal?" Not exactly. "Wizards can wear armor??" Yes. "I can make a Melee wizard?!?!" Well, actually.. if you look at Rune Knight... "I can be a Drake without being 3 levels behind the party!?" Sure. "Why do feats have so much text?!" That I laughed at.
And fascinatingly, and perhaps this is where I'm starting to show my age a little, they understood the "wealth" mechanics a lot faster than I did.