Author Topic: Improved guns for Steampunk FantasyCraft  (Read 2397 times)

foproy

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Re: Improved guns for Steampunk FantasyCraft
« Reply #15 on: February 27, 2012, 03:50:52 PM »
since they are supposed to be water activated, and black powder does not like water at all i don't think he has much to worry about for bomb making.

Forget black powder - you put a magical device that boils water and creates the pressures needed for a steam engine into a sealed metal container and you got yourself a bomb.  Make one out of strong enough materials that it can contain high pressures and you got yourself a HUGE bomb.  One that doesn't let off any telltale burning odours (like a fuse) that let the targets know it's there - if you insulate it to make it work faster there won't even be any noise.
have them have a pressure cutoff safety measure where the spheres will shut themselves down if the pressure gets to high.
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Blankbeard

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Re: Improved guns for Steampunk FantasyCraft
« Reply #16 on: February 27, 2012, 04:49:34 PM »

You are my personal god for at least the next 72 hours for this. I've so needed something like this for my game but didn't have the time to stat out a whole bunch of guns. :)

Only thing I would add tho is on the Firehose trick, make it "adjacent" squares. Otherwise you'll get players picking and choosing x squares on the map.

Thanks for the compliment and the catch.  Definitely adjacent. :)  Also I didn't list a reload for the battery gun because I figure if you're spending rep you should ask your GC how many reloads you get.

Catodon

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Re: Improved guns for Steampunk FantasyCraft
« Reply #17 on: March 02, 2012, 11:56:25 PM »
"I just do eyes"
Author of Gulliver's Trading Company and the map of the world of Gullivers travels:
http://www.scribd.com/doc/84956575/Gullivers-Trading-Co-Grub
http://browse.deviantart.com/#/art/Gulliver-s-Travels-World-Map-294804331?hf=1
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