Ok, so I'm working on my own set of house rules for Alloy of Law,
and I'm trying to work out ratings for Ferrings (Single Metal, Feruchemists)
I had been going with:
For Starting:-----
2.1.1 Powers (new options)
Strong
• Twinborn: Your character is both a Ferring and a Misting. He or she has a Feruchemy rating of
5 4 in one metal, and a Allomancy rating of 5 in a different metal. (Note: for a normal Twinborn these must be different Metals, if they are the same, you are a a Compounding Twinborn. see below)
• Compounding Twinborn: Your character is Twinborn for the same metal. This means he or she can Compound ([sec:Compounding]) He or she has a Feruchemy rating of
4 3 and a Allomancy rating of
3 2 in the same metal.
Average
• Ferring: Your character can store and magnify any number of personal qualities. He or she has a Feruchemy rating of
5 4 in one metal, and may use Feruchemical metalminds of this type (see page 275 of Core).
-----
And for advancing: |
Improvement
| Cost
| Description
|
Become a Twinborn
| -
| To become a Twinborn (or Compounding Twinborn) you must purchase appropriate "Become a Ferring" and "Snap into a Misting"
|
Become a Ferring
| 10
| (Characters without Feruchemical powers only), become a Ferring with Feruchemy rating of 4 3 in one metal.
|
Become a Ferring (such that you are a Compounding Twinborn)
| 20
| (Characters without Feruchemical powers, and with matching Allomantic Power already, only), become a Ferring (and thus a Compounding Twinborn) with Feruchemy rating of 2 in one metal (and maintaining your existing Allomancy rating in the same).
|
Become a Misting (such that you are a Compounding Twinborn)
| 10
| (Characters without Allomantic powers, and with matching Feruchemical Power already, only), become a Misting (and thus a Compounding Twinborn) with Allomancy rating of 2 in one metal (and maintaining your existing Feruchemy rating in the same).
|
Now I'm yet to stat out compounding, but ignoring the number that are there to balance around that (since I haven'tmade therules that use the numbers) that we still see a oddity that worries me:
---
Problems: A.1 Feruchemist starting ratings
Ferrings (starting rating 5), Twinborn (starting rating 5) start with much higher Feruchemy ratings than Keeper (starting rating 3 in all). This gap is bigger than the gap for Mistings (starting rating 5) and Mistborn (starting rating 4 in all).
The reasoning behind this is that Becoming a Ferring (rating 4) should be worse than starting as a Ferring, and becoming a Compounding Twinborn (rating 2) should be worse still.
---What do people who've actually played think?
I'm was worried (Prior to latest edit) it wouldmean that For Ferrings, the will be no where to go - they are more limmited by there physcial attributes limits (Like you can never store more than you health-1 charges in gold in an hour).
EDIT:Should this be in the License to Improve board?
EDIT 2here is the link for the current version of the fansupliment.
http://www.crafty-games.com/forum/index.php?topic=6148.0EDIT 3The Strikeout stuff