Ewww... cold. Heh, I was hoping to maybe get in the draconic heritage saurian I submitted for Keg for Dragon, but I have a few other ideas to kick around too, anyway. Count me in.
That could work.... hrmm. The cold-intolerant part of cold-blooded could be switched to heat-intolerant... but that might make it violate the 'fit into any campaign' criteria.
Then again it's starting
in the icy north... implying that it might move elsewhere, so it might be better just to take a regular saurian and dress warmly. You can always put more on to protect against cold, but there's only so much you can take off
when it gets hot.
Here's the concept in case it looks interesting or you think it might work:Vashkar -- Saurian (Draconian) Gladiator Soldier"Sitting on the ground with his back to you, leathery wings partially unfurled and tail curled around him, he looked like a very small dragon, with deep reddish scales banded with orange. But then he rose to his feet and turned to face you, picking up a long hafted glaive from the ground and bringing it to the ready. More visible now, his build was more humanoid... he stood on two legs on the balls of black-taloned feet, long tail swaying languidly behind him. He wore armor... a heavy leather and metal belt and plated bracers, gauntlets and shin-guards supplemented his battle-inured scales and chest and belly scutes. Golden eyes peered down a pointed dragonlike snout at you, their catlike pupils narrowing slightly as he took in your measure. Briefly the spines running from the top of his horn-crowned head and down his neck prickled forward, pulling up his membranous crest... but then he relaxed a bit, not seeming to perceive you as a threat. He vented a slight snort in your direction, before he turned back to the fire and crouched back down, keeping his weapon within easy reach."
Vashkar knows little of his origin, other than having been raised as a fighter in the gladiatorial pits of a warlike human city-state. He was often pitted against condemned criminals and magically created, unnatural living weapons of war... the criminals were usually not much trouble, easily overpowered by strength and martial prowess. The weapons were another matter-- those he barely survived, through use of wits and tactics. It was a hard-won life that left him scarred and wary, and very resourceful.
Eventually, one of the magically altered beasts that was to be tested in the arena broke free, and Vashkar escaped in the ensuing chaos. Fleeing far from the state that enslaved him, he began roaming the countryside looking for others of his kind, enjoying his new found freedom. So far he has found no sign of others like him however, and his wanderings are taking him far afield indeed.
Gear would of course be different depending on what he can afford and the starting setting. If 3rd level, he would have Draconic Legacy and, if permitted, already have flight speed (the AD is a big sacrifice at such a low level, but worth it stylistically to me). Even if we start at 1st level I'd like to describe him as having the wings, although they won't be strong enough to carry him aloft yet.
He'll get along well with any other adventurer types that can treat him as an equal... he'd be used to being an outsider and any acceptance would be welcome. As for playing up the prejudices of "normal" folk (NPC's)... I welcome it. It'll be fun.
As a cold-hating creature he'll probably be bundled up in so much clothing and furs it'll be rather hard to tell what kind of creature is under there without a close look, anyway.