Author Topic: Nudges Questions  (Read 1055 times)

Aminar

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Nudges Questions
« on: December 21, 2011, 09:51:45 AM »
In the combat example given.(The bit with Carrow and the spear and whatnot) the attacker rolls 4 nudges.  The defender rolls 1. 
Now, it explains that Conflicts generally follow the rules of contests, meaning that the defender's 1 nudge should go toward mitigating his failure to defend.  It would seem to me this would reduce the damage he takes by one, but the nudge is completely ignored; it never gets addressed.  I'm unsure how this is supposed to function.

Thanks
Aminar

fortyCakes

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Re: Nudges Questions
« Reply #1 on: December 21, 2011, 10:22:59 AM »
I've been telling my players they can spend Nudges to reduce damage by 1 each - though to a minimum of 1 total damage taken, once Equipment/Pewter/Mimicry powers/etc are taken into account.

Aminar

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Re: Nudges Questions
« Reply #2 on: December 23, 2011, 09:20:11 PM »
Is there an official stance on this?  As a narrator in preparation I really would like to know.

Skywalker

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Re: Nudges Questions
« Reply #3 on: December 23, 2011, 10:40:03 PM »
I believe the answer is no. Nudges can be used to reduce Complication from a normal roll i.e a roll against a Difficulty.

But in a Contest, Nudges are only used for extra effects or to decide ties. This carries thorough to Conflicts.

In other words, Nudges are only used in failure to reduce Complications, this is something different from cancelling a Nudge rolled by another person.

zthumser

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Re: Nudges Questions
« Reply #4 on: December 24, 2011, 11:27:57 AM »
That said, if you wanted a less deadly game with longer combats (which I personally don't), that would be a really good way to accomplish it.

Crafty_Pat

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Re: Nudges Questions
« Reply #5 on: January 04, 2012, 05:32:41 PM »
That's correct. Per the RAW Nudges are used differently for success and failure, and in the example case - unless I'm remembering incorrectly - that particular Nudge was scored on a failure. In that case Nudges aren't intended to give you a benefit, but rather to mitigate penalties. Now, there's an argument that avoiding damage is mitigating a penalty, and if that's how you want to run it, by all means... :)

If your'e asking for an official ruling though, that's not how it's intended to work.
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