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Author Topic: (Fantasy Craft) Spelljammer Conversion  (Read 2864 times)
JELEINEN
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« Reply #30 on: November 19, 2011, 03:58:30 AM »

Cool.  I'm glad people might be finding it useful.  I've uploaded an updated version: https://docs.google.com/open?id=0B-jVBkd6QnohNjRiOTY3MjEtMGQxZC00MmJiLTg4ZTAtMjllNjAyODVhNmQ5

It has the following changes:

*Added the final two species from the Complete Spacefarers Handbook (Hurwaet and Xixchil).
*Added a bunch of new specialties.
*Added new feats for the new species.  I'm curious to see what others think of how I handled Xixchil's body modification.  I also have one to allow for radiant drakes similar to the Goldscale feat from the Adventurer's Companion.  There's also some style feats to help integrate the new Renown tracks better (again using material in the Adventurer's Companion as a basis).
*Went back over the ship stuff and cleaned and fixed stuff including re-doing how crews are handled.
*Added monsters and NPCs.

I never did add weapon and armor qualities for Spelljammer species because I just couldn't come up with anything I liked.  I think the problem is that they just aren't iconic enough like the standard fantasy species that I could attach something to. 

I still really should do more of the alignments, but as I say in the document, those require me to know more about D&D cosmology (and honestly I never really used them in any game anyway).

So, as of right now, I don't have any plans to do much more in the way of updates.  Not unless someone points out something that needs fixed or I suddenly get a really great idea.

Again, feedback is greatly appreciated.
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