Ok, doing the actual Skill-to-Checks and the final, neccessary death of the dream that key skills would come alphabetically at the front of the Attribute-linked trios has lead to some small but helpful changes. Appeal and Stunts can revert safely to their standard array names of Impress and Acrobatics, simplfying the convesion notes a bit.
Prestidigitation... wow. I had forgotten what a troubled skill this is. I get the 3rd ed discussion of disable checks a lot better now.
I find myself wanting to fold the sneaky parts of it together with Bluff's Lying ability, and pull out disable and do some splitting up of the monlithing Expertise. Something to ponder.
Started a fresh thread to deal with the overlay as a unit.