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Author Topic: Aquariums, Casinos and the Return of the La Resitance Cannon!  (Read 722 times)
TheTSKoala
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« on: September 29, 2007, 01:48:42 PM »

Okay.. so.. I left my players off with the following incidents:

1.  They were presumed dead.
2.  The La Resistance Cannon was destroyed.
3.  They'd been relocated about 1,000 miles from home.
4.  ...and given an aquarium, to which they had no idea what to do with.

So, game play starts without the usual intel brief, as my players hadn't requested any.  They were still struggling with what they wanted to do.  So, we all sit down, we've got some Smirnoffs, some Mountain Dew and some pizza around the table.  (Mmm.. Triple Black & Pizza.)

First things first, they want to go inspect the aquarium.  Which is fine.  It's a little run down, but all the displays seem functional, and nothing more than a little cleaning will solve.  So, my intruder, the Rogue, hyper-happy lady of the group announces, she wants to try to open the Aquarium to the public.  Get a 'real business' to hide their good-doer tasks under.  Hacker does a few info gather rolls, and they find out they have two options.  1.  "The Corporation" will bank-roll any business venture as a 'low profit' business that they deem "healthy for human morale and social complicity."  (Aka.  Anything that'll help the humans stay in line.)  "The Corporation" would sponsor all salaries, upkeep fees and start-up costs.  The only thing they request is full disclosure of expenditures, people working their and etc etc.  Problem is, as my players realize quickly, everyone thinks they're dead.  Option 2.  Get a private backer and hope they don't go belly up.

They mull it over, and decide Option 1 is the best idea.. ...if they were alive.  ...but, they're dead.  At least on Paper.

The Faceman decides to try to call in a favor from his Contact to get them new identities.  (Horray secret IDs!  I wanted to giggle like a school girl at this plot hook.)  So, after some RPing and a few diplomacy / bluff rolls, the meeting is set to meet at a risque establishment called "Hell & Angels".  A 'gentlemen' club. 

As they're gearing up, my Wheelman gets a phone call that he needs to step out of the game session for about an hour, as something needs to be done at home.. etc etc.  So, he hands me a GC note, apologizes to the group, and leaves for a bit.  I read it, nod, and we continue on.

The group of 4 arrive at the club @ 2350.  The two ladies in the group make a few snide remarks to the bouncer about 'liking to see them dance around with a wire crawling up their backsides'.  Which makes the two guys chuckle and my NPCs sneer, just a little.

The group is lead into the 'private' room, above the club, overlooking the dance floor and pole dancers.  The area looks like a mid 1920's bar.  A gentleman walks in, with my best description, a Rastafarian German wearing a Pimp suit, comes out with his cane and furry hat and 4 bouncer types.  And they talk business.  All the while, the Faceman doesn't like the feeling of it.  Midway through, the Faceman decides to end the negotiation, as he doesn't like the atmosphere. 

That's when all hell breaks loose.  The Pimp, of course, says noone is leaving.  He intends to sell the two men to the bounty Hunters and the women, well, they were now his new 'employees'.  At which point, two bouncers brandish batons and two pistols.

They start jaw jacking, things are getting tense.  Then, my player answers with, I'm going for a surprise round with an Improvised Weapon.  The chair to the left of me.  I laugh, nod my head.  We get the Improvised Weapon rolls out of the way.  He's got a 1D8 + 1 Sub stool.  We roll init.  Player wins.  At which point, he hauls off and cracks a bouncer with a baton with the Stool.  Fight breaks loose.  Pimp takes off.  No real damage to the players as the bouncers are disposed of.  They walk downstairs, 8 more bouncers.  4 with knives, 4 pistols.  At this point.. my Soldier (The guy who loves improvised) unleashes a hilarious quote as he charges head long with his stool to which I award a Action Dice because it had anyone in stitches.  "EAT STOOL AND DIEEEEEE!"

The fight is bone-breaking and terrific.  The Hacker, Faceman and Intruder are working as a team, taking down two or three at a time, as the Solider is just yelling and spraying blood everywhere.  He goes through three stools in one fight.  At one point, two bouncers are coming in from the outside, to which the soldier notices.  "Oh hell no!" and warns the Faceman.  Faceman has the kick feats.  To which, he wants to try to be crafty (cheap pun.) and unleash a Power Kick through the window as the bouncer runs past him.  And.. he hits. And knocks bouncer out like a light with max. damage and is left with a "Hehe" grin on his face, straddling a broken window.  So, the club starts to empty, as the party continues fighting through the dancing area, into the bar area, and out the door.  My party is starting to look a little beat up as they go through the waves of 'unsavory' types.  My wheelman comes back from his family stuff, and asks what he misses.  I catch him up, as does everyone else.  And he makes sure I understood the note.  To which I did.

Finally, the fight is outside the club, near the busy street.  The intruder tries to tumble, roll past a baddy, and critically fails.  She gets clipped by a passing vehicle and thrown back onto the sidewalk / parking lot area, all sorts of messed up.  Then, my players here a "Vrrrrooom!  VRRRROOOOM!" and the lights of a large SUV turn on, directly infront / behind, depending on how you want to look at it, the now very screwed up Intruder.  (Getting hit by a car.  Ow.)  The bouncers, the party, everyone just stops and looks.  Pimp is behind the wheel.  "You got two choicez, playaz.  You can eeder lay down your weapons, give up or I can put your little lady friend under my tires, and make sure her funeral is a closed casket.  Yo' moova."  My soldier gets that "Ooh man!  I want to hurt someone but I can't look!" look.. and lies down his stool.  (#4.)  "That's right sucka.  Put it down.  You goin' to jail, and dem.. day gonna look nnnnnice in dere little bikinis on a pole."

My wheelman writes another note and rolls 2 of his 3 action dice.  And announces he attacks.  My players have no idea what he's talking about.. but I happily do.  "Out of nowhere, a saving grace flies through the night.  It's sparkles remind you of hundreds of Fireflies flying at breakneck speed.  Then you see it as it flies past your face.  It's a harpoon with TNT loaded onto it."  The harpoon attacks successfully and the SUV fails her saving throw, disabling the SUV's engine with a mild explosion, and making the Pimp go white in his already white and blonde hair face.  The wheelman walks towards the area, brandishing one of their newly acquired M16s.  At this point, the Pimp & bouncers run for the hills.

"Who? What? When!  HOW?!" the Faceman starts rambling off, and the wheelman explains while the party was gearing up and planning for the club, he was retro-fitting and building a new Cannon for their new wheels.  It's a lower profile, fired from the bed, like a torpedo.  Low profile, it has a zero degree turning arc and mid-profile and it has 45 degree bi-directional arc.  Meaning it can't shoot to the sides, or infront.  However, it's alot easier to hide. 

So, my players chuckle.. and then decide to raid the club of anything useful.  Including what they need to potentially create new lives.  Depending on how well the Faceman and Hacker work together and do. 
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Antilles
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« Reply #1 on: September 29, 2007, 08:54:22 PM »

Man, I love these stories! Grin Keep'em coming, and be sure to tell them they're an awesome bunch.
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« Reply #2 on: October 01, 2007, 06:01:36 AM »

At this point.. my Soldier (The guy who loves improvised) unleashes a hilarious quote as he charges head long with his stool to which I award a Action Dice because it had anyone in stitches.  "EAT STOOL AND DIEEEEEE!"

This reminds me of saturday night game where I my soldier, while interrogating some arabian dude, ended up breaking his arm when he tried to reach for his gun and shoot the other interrogator.
After that I say:

"Well, at least now we're sure. He's finally dis-armed."

And the action die pool grows Cheesy
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« Reply #3 on: October 01, 2007, 09:17:32 AM »

When the going gets tough, the tough call for close air support.  Wink
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