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Author Topic: Creatures you won't see in FantasyCraft...  (Read 7694 times)
Morgenstern
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« Reply #15 on: December 17, 2007, 12:22:52 AM »

Heh. I've been working with Dragons as playable race in Fantasycraft and they have quickly grown into a fun and flexible talent, so I'm pretty sure you'll be seeing some wingless varieties and other draconic variants inspired by fiction and myth. If you happen to use them as 'monsters' well, they'll still be hard to pidgeon hole.

Horse nation elves tend to be taller than humans, but as a whole they are ussually shorter as presented in OotS and Fantasy Craft.

The overall bestiary needed to reflect two needs- a basic menu of fantasy RPG critters, and those that help lend specific flavor to the sample campaigns. Add to that a monster-building cookbook, and you've got a pretty good range to work with right out of the box.
« Last Edit: December 17, 2007, 12:33:59 AM by Morgenstern » Logged

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« Reply #16 on: December 18, 2007, 12:31:35 PM »

In defense of the chimerical creatures in general, some of the classic monsters of all time are either combinations of natural creatures or just blown up to huge size versions of natural animals. But you don't hear this cat griping about the gryphon, the manticore, or the chimera do you? Noooo. Those are sacred because some greek twit made that crap up.

That's very true. Many of the monsters you will see in Epoch will be dire ___, just because giant sabertooths, mastadons and T-Rexes (!!) are cool.

But I agree the monkey-bee is tres fruity.
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Golden Dragon
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« Reply #17 on: December 18, 2007, 12:37:04 PM »

Heh. I've been working with Dragons as playable race in Fantasycraft and they have quickly grown into a fun and flexible talent, so I'm pretty sure you'll be seeing some wingless varieties and other draconic variants inspired by fiction and myth.

Hoody hoo!

(If this counts as a "me too" faux pas, please feel free to delete it. I just wanted to show my joy at the above statement.)
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Wolverine
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« Reply #18 on: January 03, 2008, 10:21:36 AM »

....because giant sabertooths, mastadons and T-Rexes (!!) are cool.

Are we going to be lucky enough to get any of these creatures as mounts? (I'm assuming with enough training anything is possible) Nothing says "I am hardcore" more than riding into battle on the back of a T-Rex Grin
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« Reply #19 on: January 03, 2008, 02:47:35 PM »

....because giant sabertooths, mastadons and T-Rexes (!!) are cool.

Are we going to be lucky enough to get any of these creatures as mounts? (I'm assuming with enough training anything is possible) Nothing says "I am hardcore" more than riding into battle on the back of a T-Rex Grin

In a word, yes. In two, HELL yes.

Non-standard mounts have been in the works since the product's inception. Smiley
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« Reply #20 on: January 03, 2008, 09:28:01 PM »

Sandworm mounts  Cool.
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« Reply #21 on: January 03, 2008, 09:41:54 PM »

Excellent - that means this scene is a little closer to reality:

(click to show/hide)
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« Reply #22 on: January 03, 2008, 10:25:17 PM »

Is that what I think it is?  Because if it is, it's missing the polka drummer.
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« Reply #23 on: January 03, 2008, 10:37:44 PM »

 Cheesy
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« Reply #24 on: January 03, 2008, 11:47:24 PM »

Is that what I think it is?  Because if it is, it's missing the polka drummer.

Well, what I think it is is a guy in a black leather coat riding a zombie T-Rex down the streets of London in a thunderstorm, but I could be wrong...
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« Reply #25 on: January 04, 2008, 12:25:24 AM »

Ah, I missed Big Ben there.  That is definitely not Chicago, then.
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« Reply #26 on: January 04, 2008, 01:47:09 AM »

I don't think that's Big Ben - if anything it looks like the clock tower from Predator 2, which would put in Los Angeles.
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« Reply #27 on: January 04, 2008, 02:10:38 AM »

Ah, I missed Big Ben there.  That is definitely not Chicago, then.

That's definately not Big Ben, you were correct with Chicago. The image is of Harry Dresden, from The Dresden Files novels.
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« Reply #28 on: January 22, 2008, 02:13:09 PM »

1)  If you try enough creative ideas, some of them will be boners.  The flumph is just unique enough that it is remembered, while such things as the predator tree stump are forgotten.  I also forget the monster that DnD introduced that used half its description on how an organic flamethrower works.  I don't blame the guy who made the flumph, he was just being creative.  What I DO blame him for is creating a creature that had no purpose.  It's like the giant dung beetle - just because something exists doesn't mean it's important.

2)  If you need monkey bees, have fun.  Me, I'll stay with my feminist elves riding giant wasps. 

3)  You want to yell at a DnD concept, let's try Dr'ips Dr'opsy.  Suddenly, 80% of drow are good aligned, trying to save their race from the slavery of the spider queen.  Swordsmiths are learning new techniques for making masterwork sabers, which can't even be sold until the mage's guild enchants them.  Not that I'm a big fan of the drow, anyway.

4)  Yeah, I really am going to rag on the drow now.  We breed like elves.  One child every fifty years, possibly twenty or even ten if we spend all our time in the bedroom.  If we magically induce pregnancy, we can have one child every two years.  Now compare that to our mortality rate.  Two or three people per thousand per day.  Smaller than a human city, right?  Oops.  That's still 720 deaths per year, and only 20 births, maximum 500.  So the big question is:  How have the drow survived thousands of years when they should extinguish themselves in just 5?  At least the lizard men have ways of supporting their lizard kings that don't involve increasing their mortality rate.

Okay, I'm done now.  I'll post soon with something that might (if I'm lucky) restore this thread to its original intent.
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« Reply #29 on: February 15, 2008, 01:18:28 AM »

I would have said 'land sharks', but only to reach for the inevitable setting - Ten Thousand Bullettes....

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