Author Topic: A Keg for Dragon [OOC]  (Read 8206 times)

Catodon

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Re: A Keg for Dragon [OOC]
« Reply #30 on: September 25, 2011, 08:05:54 PM »
Yeh, that occured to me as when I got to work. At lunch now and posting IC soon.
"I just do eyes"
Author of Gulliver's Trading Company and the map of the world of Gullivers travels:
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ludomastro

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Re: A Keg for Dragon [OOC]
« Reply #31 on: September 26, 2011, 02:37:00 AM »
Lost internet this weekend at my hotel.  It is a (hopefully) temporary outage.  If need be, I'll keep posting from work but I try to minimize that when possible.

Antilles

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Re: A Keg for Dragon [OOC]
« Reply #32 on: September 26, 2011, 09:09:10 AM »
Catodon: Unless I'm missing something here, Pick on the Little Guy has no effect against small characters, as 1/2 round up of 1 is still 1...
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ArawnNox

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Re: A Keg for Dragon [OOC]
« Reply #33 on: September 26, 2011, 09:31:17 AM »
Um, Antilles, Lauren was walking with her halberd out, using it like a walking stick, I should have been able to attack that round.
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Antilles

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Re: A Keg for Dragon [OOC]
« Reply #34 on: September 26, 2011, 09:54:32 AM »
I'm not a big fan of people walking around 24/7 with their weapon drawn and ready to strike, no matter the situation. Also, (based on game mechanics, not an actual understanding of how to fight with these weapons) I'll say that it takes enough time to go from holding the halberd in one hand like a staff to getting a proper two-handed grip and hefting it, ready to strike, to warrant a standard Handle Item action.
"After all is said and done, more is said than done."
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Mortality clarified in a single strike!

Catodon

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Re: A Keg for Dragon [OOC]
« Reply #35 on: September 26, 2011, 01:26:44 PM »
Catodon: Unless I'm missing something here, Pick on the Little Guy has no effect against small characters, as 1/2 round up of 1 is still 1...
Ok, Assume I didn't use it.
"I just do eyes"
Author of Gulliver's Trading Company and the map of the world of Gullivers travels:
http://www.scribd.com/doc/84956575/Gullivers-Trading-Co-Grub
http://browse.deviantart.com/#/art/Gulliver-s-Travels-World-Map-294804331?hf=1

ArawnNox

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Re: A Keg for Dragon [OOC]
« Reply #36 on: September 26, 2011, 01:35:52 PM »
I'm not a big fan of people walking around 24/7 with their weapon drawn and ready to strike, no matter the situation. Also, (based on game mechanics, not an actual understanding of how to fight with these weapons) I'll say that it takes enough time to go from holding the halberd in one hand like a staff to getting a proper two-handed grip and hefting it, ready to strike, to warrant a standard Handle Item action.

Well, you can't holster a halberd and I disagree with this assessment, but you're the GM.

Edit: Can I at least keep the die roll for next round? IC usually hates me.
« Last Edit: September 26, 2011, 01:43:58 PM by ArawnNox »
Wizard's First Rule: People are stupid.
"A great GM knows how to make sure everyone has fun, and great players know the same." --Patrick Kapera
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Antilles

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Re: A Keg for Dragon [OOC]
« Reply #37 on: September 26, 2011, 03:14:19 PM »
Sure, I'll let you keep the roll, I've no problems with that.

Basically, walking around with your weapon ready, but it seeming like it's not ready, is having your cake and eating it too I feel. Just because you can hold an item doesn't mean it's readied. Or to put it another way: you can walk around in a town using your halberd as a walking staff, and you'll get the occasional funny look, but you'll be left alone. If you walk around with it readied, people will give you concerned looks and probably go complain to the law that there's a 'troublemaker' in town. Also, I feel that carrying a weapon around perpetually readied would devalue feats/abilities like Quick Draw and Knife Basics.
"After all is said and done, more is said than done."
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Mortality clarified in a single strike!

Catodon

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Re: A Keg for Dragon [OOC]
« Reply #38 on: September 26, 2011, 07:52:59 PM »
...It would also devalue being a large befanged reptile
"I just do eyes"
Author of Gulliver's Trading Company and the map of the world of Gullivers travels:
http://www.scribd.com/doc/84956575/Gullivers-Trading-Co-Grub
http://browse.deviantart.com/#/art/Gulliver-s-Travels-World-Map-294804331?hf=1

ludomastro

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Re: A Keg for Dragon [OOC]
« Reply #39 on: September 27, 2011, 02:10:42 AM »
FYI: I'm still having internet connectivity issues.  All is well at work but I don't seem to have any luck at the hotel.  If I go dark, it will undoubtedly be because of that.

Antilles

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Re: A Keg for Dragon [OOC]
« Reply #40 on: September 27, 2011, 03:30:49 AM »
No worries, I'm just waiting for Invisible Castle to resume service. If you drop out I'll assume you want to continue making witty quips while trying to carve your name into the goblins' faces?
"After all is said and done, more is said than done."
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Mortality clarified in a single strike!

ludomastro

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Re: A Keg for Dragon [OOC]
« Reply #41 on: September 27, 2011, 04:56:57 AM »
But, of course.  What else would a smart-ass bard do when threatened?      ;D

Antilles

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Re: A Keg for Dragon [OOC]
« Reply #42 on: September 27, 2011, 01:10:56 PM »
Whoops, almost forgot Lauren's turn... ArawnNox, you've a half action left, but since you can't reach and attack the last goblin I continued the turn. I'll edit in the missing action asap.
"After all is said and done, more is said than done."
- Aesop
Mortality clarified in a single strike!

ArawnNox

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Re: A Keg for Dragon [OOC]
« Reply #43 on: September 27, 2011, 04:37:09 PM »
I'll just take that half action to do nothing, staying near Alexander.
I forgot theres only 4 people in this game, I'm used to waiting for a lot more to post @.@
I'll get my action for the next round up tomorrow.
Wizard's First Rule: People are stupid.
"A great GM knows how to make sure everyone has fun, and great players know the same." --Patrick Kapera
Arawn's Art: http://arawnnox.deviantart.com

Fiendbasher

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Re: A Keg for Dragon [OOC]
« Reply #44 on: September 27, 2011, 05:43:47 PM »
Okay, posted my action, taking the opportunity to learn some more mechanics, so let me know if I got it wrong.

Liking the descriptions I am seeing btw.  ;D
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