Build: minion smasher. Sage stuff helps his team vs multiple foes and feats and other options mimic soldier stuff and are focused on more attacks/targets. He lacks the high damage or toughness to deal with arch-villains. A fantasy mix of an army General and an attack helicopter
XP 0
Drake Fighter
Sage 2Type: Large Beast (2x3), reach 2
Speed: 30 ft. Fly: 40
STR: 15 +2 Built like a lion
DEX: 8 -1 Big and slow
CON: 16 +3 tough and determined
INT: 15 +2 bright
WIS: 12 +1 Keen senses
CHA: 10 +0 Solitary instincts
Vitality: 24
Wounds: 24
Melee Attack: 3 = 1 + 2
Weapon +X (XdX lethal; threat X; Qualities: X)
Unarmed Attack: 4 = 1 + 2+1forte
Unarmed +4 (1d4+2 lethal threat 20)
Claw I +4 (1d8+2 lethal threat 20)
Bite I +4 (1d10+2 lethal threat 18-20
Ranged Attack: 0 = 1 + -1
Breath +0 (2d6+3con fire; threat 20; 20ft line or 15 sphere. x X; Qualities: ref save for half)
Fortitude save: +5 = 2 + 3
Reflex save: +1 = 2 + -1
Will save: +3 = 2 + 1
Defense: 10 = 10 + 1 (class) + -1 (dex) + 0 no size mod (feat)
DR: 0/1 = 0 (armor) + 0 (fittings) + 1vs medium or smaller (feat)
Resists: 0 (armor)
Spell Resistance: X
Initiative: +0 = 1 (class) + -1 (dex)
Action dice: 3d6 Luck abounds
Lifestyle: 2class+0Cha
Panache: 0 (+0 Appearance, 0s income)
Prudence: 2 (25% Money saved/earned) Hoarder
Legend: +4=2+2(feat)
Reputation: 20
Renown: 0
Origin Abilities: Cold-Blooded:
Reviled:
Melee Combat Expert:
Class Abilities: Breadth of Experience: acrobatics, impress, resolve, survival.
Wise Counsel:
Assistance I:
Skills: Total = Ranks + Attribute Modifier + Misc
Max ranks 5. (3+2CL)x(6+2Int)=40+8 breath of experience
Class Skills: Crafting, Disguise, Haggle, Investigate,
Medicine, Notice, Ride, Search, Sense Motive, Tactics
Origin Skills: Intimidate & Athletics
Acrobatics 4= 5 -1
Athletics 7= 5 +2
Crafting
Disguise
Haggle 4= 3 +1
Impress 5= 5 +0
Intimidate 6= 5 +1
Investigate
Medicine
Notice 6= 5 +1
Resolve 8= 5 +3
Ride
Search 7= 5 +2
Sense Motive
Survival 6= 5 +1
Tactics 7= 5 +2
ACP X
Feats: Fast Feats
Bonus: Armour Basics
CL Greater Breath 15 sphere
CL Larger than life
Stances: X
Interests: 2native+2+2origin+1CL+X
Knowledge bonus: +5
Native Language Dragon
Language: Human
Language: Orc
Language: Dwarf
Study: Culture Dragons
Study: Military History
Study: Royalty of the Region (Kings, Barons and others who lead wars)
Proficiencies: 4+4 fighter
Unarmed (forte)
Advanced tricks: Shove
Salt the wound
Relentless Attack
Pick on the little guy
Veterans Attack
Crushing Force
GearCarrying capacity 300/900 (with pack), carried 47.25
General Equipment:Chestpack +2 Str for carrying capacity Special */ Soft 2 5D 3 lbs. Primitive 10s
Blanket Cold Resistance 4 Special */ Soft 1 5D 3 lbs. Primitive 5s
Canteen Holds 2 quarts of liquid T/1h Soft 1 5D 1/2 lb. ** Primitive 5s
Purse Holds up to 200 coins T/ Soft 1 5D Special Primitive 5s
SuppliesHaunch of Roast venison (Food, comfort) +1 gear bonus to Will saves (8 hours) 3 T/2h Soft 1 5D 5 lbs. Primitive 10s
Hand of thick Sausages (Food, filling) +1 gear bonus to Fort saves (8 hours) 3 T/2h Soft 1 7D 10 lbs. Primitive 10s
Hunk of raw pork (Food, fresh) Negates sickened condition 3 T/2h Brittle 1 10D 3 lbs. Primitive 15s
Roast Beef (Food, hearty) Decreases fatigued condition by 1 grade 3 T/2h Soft 1 10D 5 lbs. Primitive 10s
Five bundles of dead squirrels, (5 common meals), note at 1meal/day (cold blooded) better than rations 10lb 5s
ElixirsHealing
Refreshing
Vitality
***
Coin: 0s