Ssryn AsavashraXP: 1,000
Saurian Acrobat
Assassin, lvl 2
Type: Medium biped folk, reach 1
Speed: 30 ft. Ground (30 ft. in armor)
STR: 13 (+1)
DEX: 16 (+3)
CON: 14 (+2)
INT: 14 (+2)
WIS: 12 (+1)
CHA: 10 (+0)
Vitality: 22
Wounds: 14
Melee Attack: +3 = 1 class + 1 strength +1 enhancement (+4 = 2 + 1 vs. Special Characters)
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Fang Dagger (Long Knife) +4/5 (+4/5 = 1 class [+2 vs. special], +1 [strength], +1 [edged forte], +1 [enhancement]) (1d6+4 lethal; threat 18-20; Qualities:
bleed, keen 4, finesse, superior materials)
Unarmed Attack: +2 = 1 + 1 (+3 = 2 + 1 vs. Special Characters)
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Punch +2/3 (1d4+1 subdual; threat 20)
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Bite I +2/3 (1d8+1 lethal; threat 18-20, possibility of poison (see below))
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Tail Slap II +2/3 (1d8+1 subdual; threat 19-20)
Ranged Attack: +4 = 1 + 3 (+5 = 2 + 3 vs. Special Characters)
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Throwing Knives +4/5 (1d4+1; threat 19-20; range 15 ft. x 3; Qualities: poisonous)
Fortitude save: +4 = 2 (class) + 2 (con)
Reflex save: +5 = 2 (class) + 3 (dex)
Will save: +3 = 2 (class) + 1 (wis)
Defense: 16 = 10 + 1 (class) + 3 (dex) + 2 (Agile Defense) + 1 (Dragon-Tailed) -1 (armor)
DR: 2 = 2 (armor) + 0 (fittings)
Resists: None
Spell Resistance: 0
Initiative: +6 = 3 (class) + 3 (dex)
Action dice: 3d6 (Luck Abounds campaign quality)
Lifestyle: 2• Panache: 1 (+0 Appearance, 10s income)
• Prudence: 1 (20% Money saved/earned)
Legend: +1
Reputation: 2
Renown: 0
Origin Abilities:•
Agile Defense (species): Base Defense increases by +1
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Cold Blooded (species): Requires only 1 common meal per day but suffers 1 additional damage per die from cold, and
sickened for a number of rounds equal to half any cold damage taken (rounded down). If the cold damage source is continuous (such as from an environment), Ssryn is
sickened until she escapes the source.
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Darkvision I (species): Ignore penalties from dim or faint light conditions.
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Natural Attacks (species): Bite & Tail Slap I
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Bonus Feat (specialty): Basic Skill Mastery (Robber)
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Agile Defense (specialty): Base Defense increases by +1
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Attribute Training (specialty): +1 to lower of Strength or Dexterity (+1 strength)
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Fast (specialty): +10 ft. Ground Speed (negated by Dragon-Tailed)
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Practiced Athletics (specialty): Action Dice spent on Athletics checks that still fail are refunded.
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Improved Stability (Dragon-Tailed): Considered Large size for carrying capacity, Trample attacks, and resisting Bull Rush and Trip attempts as long as she is standing on the ground and not flying, climbing or riding.
Class Abilities:•
Heartseeker (Core Ability): Base attack is equal to Career Level and attacks gain AP 2 when attacking special characters.
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Hand of Death (Assassin 1): Failed Blend or Resolve checks which are not errors still succeed as long as the check DC (opponent's result) is equal to or less than Ssryn's Assassin level +20.
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Cold Read (Assassin 2): May ask a number personal questions equal to starting action dice about a character Ssryn sees or hears, once per session. The target may conceal an answer by spending 1 Action Die per question ignored.
Skills: Total = Ranks + Attribute Modifier + Misc•
Acrobatics +10 = 5 (ranks) + 3 (dex) + 2 (basic skill mastery)
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Athletics +6 = 5 (ranks) + 1 (str)
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Blend +2 = 2 (ranks) + 0 (cha)
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Bluff +1 = 1 (ranks) + 0 (cha)
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Intimidate +4 = 3 (ranks) + 1 (wis)
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Notice +5 = 4 (ranks) + 1 (wis)
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Prestidigitation +8 = 5 (ranks) + 3 (dex)
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Resolve +6 = 4 (ranks) + 2 (con)
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Sense Motive +5 = 4 (ranks) + 1 (wis)
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Sneak +9 = 4 (ranks) + 3 (dex) + 2 (basic skill mastery)
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Tactics +5 = 3 (ranks) + 2 (int)
Origin Skills: Sneak & Athletics
ACP -0
Feats:•
Dragon-Tailed: Has a massive tail in place of legs. -10 ft. Ground Speed, may not use Kick tricks. Gains improved stability quality and Tail Slap I (stacks with species quality for Tail Slap II total). Special: Ssryn forfeited 2 points of Attributes to gain a second Species feat at level 1.
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Toxin Sacs: Ssryn's Bite I attack can transmit a necrotic poison (2d6 lethal, DC 12, 1 min. incubation). Poison is only transmitted if the target suffers 1 or more damage after Reduction and Resistances, and may be withheld on an attack-by-attack basis. She may transmit the attack's poison a number of times per combat equal to her Species feats (2).
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Knife Basics: All knives on Ssryn's person are considered armed at all times. She also has the Stance: Wicked Dance (see below)
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Basic Skill Mastery - Robber: +2 insight bonus and 18-20 threat range to Acrobatics & Sneak checks.
Stances:• Wicked Dance: Ssryn's 1 handed melee attacks inflict 2 additional dice of sneak attack damage. She may not take move actions when in this stance (though she may still take 5-ft. bonus steps as usual).
Interests: +5 Knowledge bonus• Language: Zshaersxaa (native)
• Language: Common
• Study: Cults
• Study: Poisons
• Study: Jungles
• Alignment: None
Proficiencies:• Edged (forte)
• Unarmed
• Hurled
Advanced tricks: None
GearGeneral EquipmentFire kit (8 s), 50' hemp rope (6 s), grappling hook (12 s), Thieves' tools (20 s), purse (5 s), waterskin (5 s)
Suppliesto be purchased on setting out
Transportationnone
ArmorStudded leather vest (Partial, DR 2: DP -1, ACP 0, Spd -0, Disguise +0. Qualities: none (40 s)
WeaponsFang dagger (75 s), throwing knives (25 s), garrotte (1s)
Spells: N/A
Paths: N/A
Money in hand: 10s
Stake: 0s
PrizesMagic Items: 1
Name: Ring of Vicious Prowess. This is a three piece puzzle ring which must be taken apart and put back together to be bonded to a new owner.
(Lesser) Essence: +1 Threat Range (melee attacks)
(Lesser) Charm: +1 Accuracy (melee attacks)
Cost: 18 Reputation
Contacts: None
Holdings: None
Favors: None
Campaign Qualities:- Miracles - Got priests
- Sorcery - Got mages
- Fast Feats - Bonus feats every other level
- Luck Abounds - AD are 1 step higher, may spend any number to boost saves, skills & attacks
200 s is pretty tight for buying gear.

Wishlist: A stilleto and maybe a couple chakram, and some
fitted armor.