@Catodon
Thanks for pointing that out.
@paddyfool
You have a point. So slower physical development it is, but equal mental development. I see another point why elves are seen as alien compared to humans. This will be interesting.

@MilitiaJim
No need for aplogies. For now I don't have cards available... I had a rough outline, but since the focus of the campaign shifted I tried to keep up with the new developments. Also the cards that I had got scrapped, after reading a book about plausible world building.
But I had yesterday the chance to talk with a friend about the usage of normal world maps for our campaign. I mean we used to play that way in WoD or Shadowrun anyway - just the details changed.
So if you are willing to share your knowledge and allow me to bugger you with questions I would do so.
Ok, let's assume the major factions start mostly on different continents, seems likely or they might end up in early and deadly conflicts. Humans in Africa and Europe, also dwarfes. Elves in the more inhospitable areas of the world... like african deserts, asian jungles and such. My players want the elves warlike and tough so a rough environment seems okay. One of my players mentioned the fact that they could possibly survive and thrive where a species with not so much magic would have problems. Also I could transfer the idea of the demonic wasteland. I don't know about the Pech, maybe the american plains. The orcs definitive in the asian steppes. The Saurians in southern america and some asian regions which are suitable for them.
How would their environment form them? What challenges would result from the terrain? I suppose if that's is to OT a new thread might be needed. But I would like your opinion about the terrain influences in developing a culture. Also any links to study this up would be great. Also if I may ask, what do you do that you know such things? Something along the lines of geology or so?