I'm more interested in making the Priest class a non-religious, focused, arcane caster class that doesn't gain circle of power or its equivalent. Something like an Aeromancer who specializes in Travel and Air, but who doesn't focus completely on casting spells. I'm trying to come up with good ideas for swapping out some of the other Priest class abilities that are focused around religion. If I could come up with replacement abilities related to the various Paths, it would be even better. The problem is that I've seen some of the subtleties of game balance in Fantasy Craft and don't want to inadvertently break anything.