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Author Topic: Thundercats, HO!  (Read 490 times)
glimmerrat
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« on: July 22, 2011, 06:10:42 AM »

Apologies to Alex in advance Wink

Thunderian
You’re a Thunderian, descended from the feline lords of the planet Thundera. Your skin is covered in a short pelt, and you possess claws, fangs and excellent night vision. The colors and patterns of your fur vary immensely dependant upon your heritage, ranging from orange with black stripes or spots, to the color of dry grass. It may even be jet black!
Your early life was spent on Thundera or one of its colony worlds, and your youth was a strange mix of pursuing enlightened culture, and following feral instinct. You are lithe and quick on your feet, and you are a natural predator. Also, since the destruction of Thundera it is unlikely that you know of the existence of more than just a handful of your kinsmen, so you are very loyal to the friends that you have.
Common Personality Traits: Alert, headstrong, preening, proud, sociable
Common Physical Traits: Claws, downy fur, pointed ears, pronounced canine teeth, slitted pupils
Example Names: Ben-Gali, Cheetara, Jaga, Lion-O, Lynx-O, Panthro, Pumyra, Tygro, WilyKat, WilyKit
Splinter Race Feats: Noble Heritage (cheetah, jaguar, leopard, lion, lynx, puma and tiger). Unless you choose this, you’re a ‘commoner’.
 Type: Medium biped folk with a Reach of 1. Your maximum wounds equal your Constitution score.

Attributes: +2 Dexterity, -2 Wisdom
Base Speed: 40 ft.
Cat Fall: You suffer 1 less die of damage from falling.
Low Light Vision: You ignore the effects of dim and faint light.
Natural Attack: You gain the Claw I natural attack (see Fantasy Craft, page 235). If you gain a natural attack from multiple sources, the attack’s grade becomes equal to the highest single grade + 1 per additional benefit granting the same attack, to a maximum of V (e.g. Bite IV, Bite III, and Bite I become Bite V).
Tenacious Spirit: You gain an additional 1 vitality point at each Career Level.

Noble Heritage
The blood of Thundera’s noblest heroes courses through your veins!
Prerequisites: Thunderian, Level 1 only
Benefits: Choose a bloodline.
Cheetah: Your Dexterity increases by 1. Additionally, you gain chameleon I (plains) and superior runner II.
Jaguar: Your Wisdom increases by 1. Additionally, you gain chameleon I (jungle) and superior climber II.
Leopard: Your Strength increases by 1. Additionally, you gain fearless I and gruelling combatant.
Lion: Your Charisma increases by 1. Additionally, you gain menacing threat and natural attack I (bite).
Lynx: Your Wisdom increases by 1. Additionally, you gain chameleon I (forest) and superior swimmer II.
Puma: Your Constitution increases by 1. Additionally, and you gain chameleon I (mountains) and expertise (survival).
Tiger: Your Strength increases by 1. Additionally, you gain chameleon I (jungle) and expertise (stealth).

« Last Edit: July 22, 2011, 01:56:40 PM by glimmerrat » Logged

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« Reply #1 on: July 22, 2011, 07:31:32 AM »

Woooo, nice! Trample is not going to be very useful since your target has to be something like 2 Size categories smaller. While I like to see larger attribute modifiers on Species, such as +3/-3 or more. Love the splinter race feat!  Smiley
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glimmerrat
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« Reply #2 on: July 22, 2011, 11:39:49 AM »

Trample?  Huh?
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« Reply #3 on: July 22, 2011, 11:46:46 AM »

Er, you gave the Thunderian the Trample Natural Attack?
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glimmerrat
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« Reply #4 on: July 22, 2011, 01:57:05 PM »

Er, you gave the Thunderian the Trample Natural Attack?

How the... oh never mind. Edited.
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« Reply #5 on: July 22, 2011, 06:30:26 PM »

Now do a Snarf.

(runs and hides)
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« Reply #6 on: July 23, 2011, 01:38:42 AM »

Now do a Snarf.

(runs and hides)

He's clearly an NPC with the "Annoying Verbal Tic" negative quality. Any character that hears him speak for more than two sentences gets a +5 morale bonus to attack him.
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« Reply #7 on: July 23, 2011, 01:48:46 AM »

i think a snarf pc could be fun.
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glimmerrat
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« Reply #8 on: July 23, 2011, 07:46:11 AM »

Now do a Snarf.

After the next fallout update i'm on it...  Wink
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