Sorry if this question already arised in the forum, I was not able to find it.
It seems to my players (and they have almost convinced me) that the Chainmail armour (moderate) is absolutely the best armour around to the point that it seems plausible for a player to ask why to choose other armours: please tell me that my PCs are wrong!
I'm missing some points?
|Mod. Chainmail + Heavy Fits :||5||Edged 3||-2||-1||-10ft||-12||52lb||325|
|Articulated + Heavy Fits :||7||Blunt 2||-3||-3||-10ft||Obvious||67lb||1675|
Considering that I'm attacked by :
- an edged weapon: I will avoid up to 8 damage spending only 325s, 7 in the other case!
- a blunt weapon : I'll avoid only 5 damage (3 less), against a good 9 with the plate (that's right considering the cost!)
But it is when considering DP and ACP that the chain rules (and I'm not considering the case in which it is customized with "fitted"! Cost: 975s vs 5025s!!)
Ring/chainmails, historically speaking, had an issue: all their weight was carried on the shoulder of the user and thus could not be wear for long periods of time. Moreover were more vulnerable to blunt weapons.
I'm thinking about some minor change on the chainmail, just to balance things a little more... but do I really need it? How do you think I can convert into the mechanics of the game the above mentioned aspects of fatigue/vulnerability?