Author Topic: Terminator PbP: gauging interest  (Read 8855 times)

vardeman

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Re: Terminator PbP: gauging interest
« Reply #15 on: July 02, 2011, 07:06:33 PM »
I'm also interested (as evidenced by my previous post  :)).  Looking thru the SC2.0 book now.  I've played the original SC but not 2.0.  First thought is a Soldier.

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Desertpuma

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Re: Terminator PbP: gauging interest
« Reply #16 on: July 02, 2011, 07:12:14 PM »
I'm also considering Sleuth believe it or not besides Explorer or Intruder. It all depends on a job and what everyone else is playing.


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Mister Andersen

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Re: Terminator PbP: gauging interest
« Reply #17 on: July 02, 2011, 07:44:08 PM »
I'm guessing starting level is around 5 or 6?

foproy

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Re: Terminator PbP: gauging interest
« Reply #18 on: July 02, 2011, 08:46:56 PM »
are you going to alow world on fire?
or better yet would you allow a corn fed test subject martial artist?
« Last Edit: July 02, 2011, 11:48:14 PM by foproy »
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glimmerrat

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Re: Terminator PbP: gauging interest
« Reply #19 on: July 03, 2011, 12:22:38 AM »
I'm also interested

You're in:

Main Party
haughtyelf: Scout
foproy: tba
Mister Andersen: Wheelman/Grunt
vardeman: Soldier

Alternates
Desertpuma: Sleuth or Explorer or Intruder

I'm guessing starting level is around 5 or 6?
Mmmmm... thinking about it, i'd be happier with level 3. I know that level 5 gives entry to an expert class, but I don't want you to be too omni-competant straight out of the gate.

are you going to alow world on fire?
Yeah, sure.

or better yet would you allow a corn fed test subject martial artist?

I don't see why not.
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Mister Andersen

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Re: Terminator PbP: gauging interest
« Reply #20 on: July 03, 2011, 06:31:43 AM »
How does the explorer's core ability interact with the setting/scenario?

glimmerrat

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Re: Terminator PbP: gauging interest
« Reply #21 on: July 03, 2011, 08:09:34 AM »
How does the explorer's core ability interact with the setting/scenario?

Future War: As written
Present Day: Handwaved as knowing how to deal with society's underbelly, or just plain being good with getting what you need!
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Mister Andersen

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Re: Terminator PbP: gauging interest
« Reply #22 on: July 03, 2011, 08:22:26 AM »
How many levels do you see this going through?

foproy

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Re: Terminator PbP: gauging interest
« Reply #23 on: July 03, 2011, 09:02:16 AM »
then martial artist. probably going with natural attack claw II and dr 2 if that meets with gm approval.
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Mister Andersen

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Re: Terminator PbP: gauging interest
« Reply #24 on: July 03, 2011, 09:38:53 AM »
Speaking of Transmechs, the Botsmasher feat as well as the Wrecker specialty are both apropos

glimmerrat

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Re: Terminator PbP: gauging interest
« Reply #25 on: July 03, 2011, 01:50:17 PM »
Speaking of Transmechs, the Botsmasher feat as well as the Wrecker specialty are both apropos

Speaking of Transmechs, when are you gonna run a god-damn PbP?! I've been waiting to play it since it came out!
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MikeS

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Re: Terminator PbP: gauging interest
« Reply #26 on: July 03, 2011, 05:19:56 PM »
I am interested.
Is this going to be a military-focused party, or a "survivors" party?

I'd be more than happy to fill holes, with some preference to one of the following:

Tech guy (Hacker or Scientist, with perhaps a dash of Intruder)
Pointman (the "Sarge")

vardeman

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Re: Terminator PbP: gauging interest
« Reply #27 on: July 03, 2011, 06:11:40 PM »
Speaking of Transmechs, the Botsmasher feat as well as the Wrecker specialty are both apropos

Where are these located?

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Catodon

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Re: Terminator PbP: gauging interest
« Reply #28 on: July 03, 2011, 09:25:39 PM »
I'm a big Terminator fan and would love to be in, but:
A) looks like you have a full house.
B) have never even opened Spycraft (but I've been in rpg for thirty years and play FC so I reckon I could learn fast)
If no room put me down as a very keen alternate.
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Mister Andersen

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Re: Terminator PbP: gauging interest
« Reply #29 on: July 03, 2011, 10:27:46 PM »
Speaking of Transmechs, the Botsmasher feat as well as the Wrecker specialty are both apropos

Where are these located?


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