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Author Topic: What kind of books would you like to see for 3.0?  (Read 6440 times)
Mister Andersen
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« Reply #45 on: July 02, 2011, 01:25:08 PM »

See, the back and forth listing of agencies here tells me it it should be cut down even further. Five, possibly six, spreads in the main book to establish format and train GMs/players on the usability of the system.

This is something of a raw nerve for me, and has been ever since I got into modern settings.

While I recognise the necessity of catering to the US as the primary pen-n-paper market, keeping something in a core ruleset that stops making the USA or Western Europe the default go-to setting for a modern RPG and instead directs inspiration beyond those borders should be encouraged. Like WWII, it's so over utilised it's become dull and boring and a disincentive when it comes time for me to weigh the pros and cons of spending money on a product

That the Archer Conspiracy was run out of Australia and the Bond analog was African were the 2 things -- the 2 daring, new wonderful things! -- that made me take notice and love the SFA to bits (well, the supernatural stuff worked into the genre helped too).
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Tegyrius
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« Reply #46 on: July 02, 2011, 03:11:39 PM »

3 individual (NOT in a chain) organization feats suitable for highlighting agent strengths for use by PCs or NPCs hailing from that agency.

I like most of your format, Scott, but instead of feats, howsabout two or three specialties highlighting the agency's major directorates, training curricula, or recruiting pools?

- C.
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Morgenstern
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« Reply #47 on: July 03, 2011, 05:45:02 PM »

I like most of your format, Scott, but instead of feats, howsabout two or three specialties highlighting the agency's major directorates, training curricula, or recruiting pools?

I think there's probably enough overlap that those should be included in the general section for Origins... But, I could definitely see the value of a blurb for each Agency listing likely/iconic/stereotypical choices for Specialties (and even Talents) for that agency. As you say - Origin can be used to paint a picture of who the group operates.
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Mister Andersen
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« Reply #48 on: July 04, 2011, 12:25:22 AM »

I dunno, dedicated Origins seem a natural for that Agencies book
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TheTSKoala
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« Reply #49 on: July 05, 2011, 11:34:58 AM »

...8 agencies.

Love the idea, my 8 choices:

1. CIA / NSA (US Intelligence Community)
2. Ministry of State Security (China)
3. Federalnaya Sluzhba Bezopasnosti (Russia)
4. SIS (UK Intelligence Community)
5. Bundesnachrichtendienst (Germany)
6. Bezpečnostní informační služba (Czec Republic)
7. ASIS (Australia)
and....
8. Suojelupoliisi (Finland)
..for Nep.
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« Reply #50 on: July 05, 2011, 04:20:44 PM »

My 2c worth baring in mind that I haven't even read the Spycraft book. Two things.

Firstly, given the Fallout and now Terminator pbp a post-apocolyse mini-setting or source book might be well recieved.

Second, for me a gear book covering near-future stuff is a must. This book would not just be good for near future settings but also support 70's James bond style spy-fi. When puttting together such a book it isn't just guns. Computers and robotics are obvious but you should also consider biotech, as an insider in that field it is my professional view that currently biotech is developing as fast as computing technology but the public is largely unaware of what is 'just around the corner' in biological technology.
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« Reply #51 on: July 06, 2011, 11:03:05 PM »

Something unrelated to agencies that came to me last night - if a list of generic weapons and the much touted "Spycraft weapon damage formula" were both included, wouldn't everybody be happy?

The gearheads could calculate the precise stats for their obscure kit-gun and the quick and dirty guys could just go "I'll take a generic handgun...the .45 has nice qualities, it'll do".
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OverNinja
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« Reply #52 on: July 07, 2011, 01:02:10 AM »

I don't think the "Spycraft Weapon Damage Formula" will be made available.

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« Reply #53 on: July 07, 2011, 03:05:48 AM »

I don't think the "Spycraft Weapon Damage Formula" will be made available.


Don't think it should, either.
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« Reply #54 on: July 07, 2011, 08:55:08 AM »

I don't think the "Spycraft Weapon Damage Formula" will be made available.
Don't think it should, either.
It is not necessary to make it available.  Gun bunnies can look at the long list of firearms, build their dream gun, and stat it reasonably already.
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« Reply #55 on: July 07, 2011, 10:33:25 AM »

Almost any caliber you'll want is in the main book, the Shooter's Guides,  or the New Gun thread.
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Mister Andersen
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« Reply #56 on: July 07, 2011, 10:49:02 AM »

I still want to see missile weapons like bows and such fed through the formula
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MilitiaJim
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« Reply #57 on: July 07, 2011, 12:18:02 PM »

I still want to see missile weapons like bows and such fed through the formula
I am confident they have been.
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Mister Andersen
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« Reply #58 on: July 07, 2011, 12:40:47 PM »

Oh? Because I remember Clayton and Alex back on the AEG boards mentioning that even though they dropped the standard D&D damage code into 2.0, they at some point intended to run the formula on them
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« Reply #59 on: July 07, 2011, 01:06:08 PM »

Core Book + starter mission

Players Guide

GC's Guide + GC Screen and starter mission follow-up

Gear Book

Era Books
- Pre-WWI
- WWII
- Cold War (inc. 'Nam, Korea and James Bond!)
- Futuretech/Deus Ex-type theoretical stuff
- Modern not needed; that's in the core book

Area/Agency Sourcebooks
- The Great Game (CIA vs. KGB; USA and Russia, section on PRC)
- For Queen and Country (The Commonwealth and all the countries in it)
- Blood and Sand (Middle Eastern warzones and spy games)

Setting Books
- Vow of Silence
- World on Fire
- Shadowforce Archer

Mission Books
- BIG Mission leading on from the stuff in Core/GC book, but can stand alone equally well
- Story Arc book with half-a-dozen linked missions

That's what i'd like to see.
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