I retake this idea and rebuild it.
This are new renown tracks. The reputation spend represents the contacts, studies, training that the character needs to learn the lesson.
The next table have the amount of reputation needed per lesson and the minimun downtime to learn the lesson.
In the case of "great" downtime" I follow the rules of crafting.
Reputation Cost
Academy
This is a well and recognized institution for training
If the training is interrupted by any circumstance the lesson is lost and new reputation need to be spend again except for rank 8+ lessons.
Rank 1 to 4 20 Rep
Rank 5 to 7 30 Rep
Rank 8 to 9 40 Rep + 10 for each interruption
Rank 10 50 Rep + 10 for training.
Minimum downtime
Rank 1 1 W
Rank 2 to 4 1 M
Rank 5 to 7 X M where X is the rank of the lesson
Rank 8 to 9 1 Y
Rank 10 continual training
Master
Is an individual master that can teach the lesson of a particular school
Need 20 additional rep to find it and each time the training is interrupted to resume the training.
Rank 1 30 Rep + 10 for each Week reduction (see below)
Rank 2 to 4 30 Rep + 20 per interruption
Rank 5 to 7 40 Rep + 20 per interruption
Rank 8 to 9 50 Rep + 30 per interruption
Rank 10 60 Rep + 20 for training
Minimum downtime
Rank 1 1 M (Can spend additional Rep to reduce the time up to 1 M)
Rank 2 to 4 1 M
Rank 5 to 7 X M where X is the rank of the lesson
Rank 8 to 9 1 Y
Rank 10 continual training
Research
This represents the self study of the lessons, reputation is for acquire the needed knowledge of the lessons and for training to master each rank.
Rank 1 to 4 40 rep
Rank 5 to 7 50 rep
Rank 8 to 9 60 rep + 30 per interruption
Cant research rank 10 only special conditions apply (DM judgment)
Rank 1 2 M
Rank 2 to 4 2 M
Rank 5 to 7 2X M where X is the rank of the lesson
Rank 8 to 9 1 2Y
You can use the Investigate/research skill to try to reduce the amount of time for each lesson as per training with a master. With a critical success you reduce the time as per Academy. With a critical failure you don't reduce any time and can't research again for this lesson.
The "carcass" of the schools:
| rank Grants | | 1 Study | | 2 Action I | | 3 Feat Basic | | 4 Advance Action I | | 5 Action II | | 6 Feat Mastery | | 7 Advance Action II | | 8 Basic Ability | | 9 Feat Supremacy | | 10 Exceptional Ability |
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