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Author Topic: Templates for PCs  (Read 364 times)
jscifert
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« on: February 10, 2011, 04:27:36 PM »

OK, I wanted to get some thoughts here.  Say you have a situation where there are setting elements in a game that could change a PC from one race to another. How would you handle this in a simple, quick, and easy fashion in Fantasy Craft?

Currently, per the RAW, there are no "templates" for PCs, just NPCs. My initial thoughts are to develop and apply a template of some sort specifically tailored to the PC that reflects the new race. This template would have such features as the PC losing certain aspects of his old race to become the new one and gaining some aspects from the new race that he did not have before.

Any thoughts/suggestions/etc. would be terrific!  Thanks!
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Krensky
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« Reply #1 on: February 10, 2011, 04:31:23 PM »

Decide when they stop being one species and become the next and have the player change the PC's talent.

No fuss, no muss.

If it's more taking on elements of another species and calling it a day, allow certain circumstances to permit the player to ignore the Level 1 Only requirement of the Heritage and Blood feats.
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jscifert
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« Reply #2 on: February 10, 2011, 05:12:25 PM »

Perfect, Krensky.  Simple and elegant!  Sold Smiley
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Krensky
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« Reply #3 on: February 10, 2011, 05:53:05 PM »

Perfect, Krensky.  Simple and elegant!  Sold Smiley

Oh, and I suppose if you're feeling nice you should let them swap any species feats or other options they no longer have the required species for another appropriate options.
« Last Edit: February 10, 2011, 05:56:15 PM by Krensky » Logged

We can lick gravity, but sometimes the paperwork is overwhelming. - Werner von Braun
Right now you have no idea how lucky you are that I am not a sociopath. - A sign seen above my desk.
There's no upside in screwing with things you can't explain. - Captain Roy Montgomery
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