Author Topic: Five Adventurers Walk into a Bar  (Read 5963 times)

Golden Dragon

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Re: Five Adventurers Walk into a Bar
« Reply #15 on: May 24, 2011, 09:45:34 AM »
And will the Inquisition yell "Die! Commie, Mutant, Traitor Scum!" as they gun them down?
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Krensky

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Re: Five Adventurers Walk into a Bar
« Reply #16 on: May 24, 2011, 09:51:49 AM »
I think For the Emperor! and Purge the Unclean! rank higher.

Although a 40k/Paranoia mashup has a certain appeal.
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ArawnNox

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Re: Five Adventurers Walk into a Bar
« Reply #17 on: May 24, 2011, 10:20:35 AM »
If you guys want, I'll post the Rogue Trader sessions. Being a player it'll be easier for me to keep notes, as well. :)

I'm currently going through a pdf copy of the book and trying to decide what to play. I'm familiar with 40k only from the Dawn of War games and my roommates aren't familiar at all, so that's coloring my options.

I'd love to play an Arch-Militant, but it's such a straightforward class that my roommate(s) may want to take it. We'll see. :)
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Bill Whitmore

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Re: Five Adventurers Walk into a Bar
« Reply #18 on: May 24, 2011, 04:32:15 PM »
Rogue Trader was interesting and I liked it a lot better than Dark Heresy.  The mercenary, freelance angle made it much more interesting than working for the Inquisitors.  Our group associated with people who would have been just killed by the Inquisitors, but the Rogue Trader House's bottom line was more important than offing some two-bit lowlife heretics.

As a side note, when you design your ship, avoid taking the incompetent crew for the extra points.
Don't follow your passion.  Take it with you.

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