Author Topic: Traceless...  (Read 1386 times)

kruschev

  • Specialist
  • *
  • Posts: 7
    • View Profile
Traceless...
« on: February 07, 2011, 04:55:24 PM »
I have been studying Classic Spycraft and have a question:

the Traceless feat states (pg 86 SEH) that it reduces the ability to for an opponent to "notice your presence or passage"

I have taken this to mean the following skills:  Bluff (shadowing vs opponents sense motive), hide (vs opponents spot) and survival (opposed check)

Have I added or omitted any check / situation that this would be used in?  Thanks!

Kruschev
I would like to apologize in advance  for the absolutely brutal rape of historical facts that the reader will encounter in my posts.  This Serial is being played using the SEH and 60's Hbk.

Crafty_Alex

  • Crafty Staff
  • Control
  • *****
  • Posts: 3505
  • Damned if I do, damned if I don't.
    • View Profile
Re: Traceless...
« Reply #1 on: February 07, 2011, 05:25:37 PM »
Not particularly. The thing you may want to include are abilities and sub systems which also relate to tracking, such as Global Search or manhunts.
"Alex doesn't feel anything. He's more word processor than man anymore." - Krensky

"Simplicity is the ultimate sophistication" - Leonardo da Vinci

A reminder.

Alex Flagg
Crafty Games

kruschev

  • Specialist
  • *
  • Posts: 7
    • View Profile
Re: Traceless...
« Reply #2 on: February 07, 2011, 05:56:46 PM »
Thanks!  :)

Not to be a PITA but, how would Traceless counter Global Search when GS appears to be an automatic success?  

Kruschev
I would like to apologize in advance  for the absolutely brutal rape of historical facts that the reader will encounter in my posts.  This Serial is being played using the SEH and 60's Hbk.