Is the ritual casting system still in?
This will be awesome.
I am very interested to see how that plays out on the table and eager to see your spin on ritual magic for FC.
I really love the fact that in every Crafty Game, anyone is awesome and I do appreciate the hard work that goes into Spellbound,
especially because a LOT of other developers would have either abandoned a project of this magnitude or released it half-baked.
The best example is The Dark Eye, a german RPG, that in it's fifth iteration did a LOT to crush the fun out of their magic system.
Comparing the sad excuse of a supposed combat mage in that system, to a chaneller or even bog standard wizard in Fantasy Craft
goes a long, long way to show how awesome Fantasy Craft classes are.
Fearing that arcane classes, or specifically the guild mages, would unbalance the game, they are subject to a host of disadvantages to stop "power gaming".
A slowly regenerating power source, astral points, that can stop a mage from using his powers for a week or more, after burst acitivities.
They are also prohibited on using armor, due to iron/steel interfering with their magic and guild mages aren't allowed to wear armor, even padded armor is out.
The limited range of supposedly combat spells is another serious problem.
The main stay of every wizards magic firepower has the incredible range of 16 m, which can theoretically be doubled... which is still hilariously pathetic.
And this goes basically through the entire spell system, to use a fear spell you can at best be 14 m away from your target and usually it is only 7 m.
To top it all off, besides illusion spells - which can be easily discerned as such
- each and every spell, for now at least, targets only one person.
Hell, the stuff someone with Glint of Madness can pull in FC could be interpreted as working "magic" and it would be considered power-gaming in The Dark Eye.
And thinking about the simple fact that wizards and at least the arcane savant are capable of casting a set of limited spells infinitely,
would lead to lots and lots of heart attacks among The Dark Eye players.
Also, I won't ever giving up my gun toting, troll stomping, jackbooted wizard in plate armor.
It's just to damn funny, to throw around bombs and fireballs and shoving a Blunderbuss into someones face.