Author Topic: Mysterious Freelancer Revealed! Plus Spellbound Status Report!  (Read 38027 times)

TheVastator

  • Handler
  • *****
  • Posts: 646
  • Everything is better with pirates!
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #420 on: August 23, 2016, 03:49:41 AM »
I completely agree with Takeru, and the worst thing is that the system is FAR superior to any other RPG I've played.
Sure, it's complex, but once you get into it and learn how to play everything changes.
Especially the "I have this wonderful idea for this character, but it will never work in this ruleset... in FC it would!"
Every single one of my players have said that the system is great, it's fun, and it's superior to other D&D iterations.
What they grimace about is the book's layout (it's confusing sometimes), the fact that it's only in english (I have no issues with this but keep in mind that lots of people here in Italy don't speak the language), and, mostly, that they cannot understand how a product like this isn't competing with Pathfinder or 5E...because it's superior.

This said, I again agree with Takeru on the supplements :)

SilvercatMoonpaw

  • Control
  • ******
  • Posts: 1746
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #421 on: August 23, 2016, 03:59:48 AM »
You'd think at least one or two people in the entire development staff could be devoted to each line and try to keep PDF releases happening.
The entire development staff consists of two people.  They hire others on a case-by-case basis.

Pathfinder steamrolls the market because it's an actual company with tons of people to do all the stuff and makes its big profit because it has a captive audience.  Plus they had a head start because they were a company long before Pathfinder.  Crafty will never compete with that.

Slashes-With-Claws

  • Handler
  • *****
  • Posts: 650
  • I will eat your heart!
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #422 on: August 23, 2016, 05:40:47 AM »
Considering how good the Book of Holding is, especially for a fan project (Not counting the art), I wonder if Crafty could just farm out the formatting of Spellbound to members of the community, the ones who have already pre-ordered at least.

Takeru

  • Agent
  • ***
  • Posts: 238
  • Mayor Janus of Whitestone
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #423 on: August 23, 2016, 06:09:02 AM »
You'd think at least one or two people in the entire development staff could be devoted to each line and try to keep PDF releases happening.
The entire development staff consists of two people.  They hire others on a case-by-case basis.
Really? Then maybe THAT'S the problem. It's understandable you'll never compete with Paizo, but market share is being taken up by Dungeon World/Apocalypse world, a similarly small scale set of developers (I think it's even just one main person with help.) I'll be the first to admit I'm not a corporate developer and you should make the decisions that are best for everyone involved, but from the position of a consumer it's a little disheartening and frustrating to have nothing coming out and nothing really planned to come out any time in the foreseeable future, even small PDFs that add new campaign qualities or equipment.

Pathfinder dominates the market but there's still lots of room for small-scale releases, especially for a ruleset as versatile and well-written as Fantasy Craft. I would really would love to buy more, but there's no more left to buy.
You can literally make Mike Haggar in Fantasy Craft. I love this system.

SpellboundWhiner

  • Specialist
  • *
  • Posts: 9
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #424 on: August 23, 2016, 06:51:54 AM »
Supplements keep a system alive and keep people excited for it. You'd think at least one or two people in the entire development staff could be devoted to each line and try to keep PDF releases happening. Would it really be that difficult to have a small book dedicated to the unused Industrial era, for example? Something for Mass Combat scenes or even tiny little supplements like example tables and costs of Action Dice in various circumstances or rules for Shapeshifting and new NPC qualities or anything

Weren't there some fairly complete Mass Combat rules hashed out here?  I remember playtesting them.  In the bigger picture, it just takes the fans putting something together and subjecting it to the local court of public opinion.  We have unprecedented access to authoritative resources.
"Let the Wookiee win."

TheOpSecTreeFloof

  • Control
  • ******
  • Posts: 3006
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #425 on: August 23, 2016, 07:20:10 AM »
To avoid beating the horse into glue realm here... I will say this.  In my experience running a FLGS as a Tween, investing in one later in life, and now doing work for one on the side, RPGs are notorious for 'staying in their lane'.  Paizo has Paizo world which is basically the selling point of their product line.  D&D is the bully.  I mean, if 4th didn't kill that line, nothing will.  But I find IPs tend to sell easier than toolkits.  Star Wars vs. Shadowrun.  And Shadowrun, arguably, is an established IP.  But it's more tool-kitty.  That said, market played to what it did.  If it was kinder, we'd see releases like Mistborn does.  It wasn't, it sucks, and the why / how / when, while great for a class in FLGS management for an MBA, not really inherently helpful.  That's not to say we couldn't see an FC revival similar to the love HP Lovecraft is getting right now... but.. for the moment, it sounds like market is what it is.

Hell, maybe one day we'll get a FantasyCraft board game that focuses on mass combat and it spins off into a Tolkein like franchise, Alex and Pat make a billion dollars and we all get to say "Hey!  I remember that was just a RPG book!"  Until then...

SilvercatMoonpaw

  • Control
  • ******
  • Posts: 1746
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #426 on: August 23, 2016, 08:01:46 AM »
....but market share is being taken up by Dungeon World/Apocalypse world, a similarly small scale set of developers (I think it's even just one main person with help.)
*World is simpler than FC and a different thing from "yet another d20 variant".  A lot more people want that, so they're willing to put in the time to make their own stuff for it.  *World isn't so crazy successful because one person releases stuff lots of stuff, it's crazy successful because lots of people who aren't the main developer have an easier time making supplemental material so the market becomes pumped with stuff for it.  By contrast FC is more difficult to hack so there aren't a lot of 3rd-party people who want to bother (not even counting those who are turned away just because it's d20).

SilvercatMoonpaw

  • Control
  • ******
  • Posts: 1746
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #427 on: August 23, 2016, 08:17:18 AM »
Plus part of why Paizo and friends can churn out so much stuff is that there's a bunch of it that's not good.  People complain all the time about how Pathfinders stuff has bad or trap options.  Crafty, by contrast, is so concerned with quality they revised their core book.  If you want Crafty to be able to produce more stuff maybe ask them to cut down the quality control.

Also Pathfinder has a a free SRD.  As does Fate.  And Dungeon World (you can also get a free product called "Simple World" that's basically a "design your own" version of the *World game).  People can flood the market with stuff for those because they don't have to invest anything in the rules to design off of.

Crafty_Alex

  • Crafty Staff
  • Control
  • *****
  • Posts: 3497
  • Damned if I do, damned if I don't.
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #428 on: August 23, 2016, 12:10:49 PM »
All true, Silvercat

As I always say, "Crafty Games: I'm not only the CFO, I'm also the janitor." You simply can't compare our output to Pathfinder without ignoring the scale of our operations. Paizo has 30 (?) staffers, at least 5 on-staff editors, an SRD, massive inherited fan and third-party support from D&D of all things, and a tremendous war chest. We have...us, and a handful of enthusiastic fans (not even freelancers - most who tried to work on FC frankly found it too hard to complete the work. True story). Everything at this company - from business decisions and 5-year planning, to paying the bills and harassing contractors, to designing the games and, yes, cleaning the floors - is on us, and no one else. That is why we have to balance the needs of Spellbound vs. everything else, because if I'm doing Spellbound, that means I'm conversely NOT doing Mistborn: House War, Spycraft Third, or a host of other projects that have really good prospects in the market and will help us grow...not to mention conducting business, cutting checks, or any other of the million things we have to do running our own shop. 

We can't "just hire people" to do these jobs, because that's not the sort of industry gaming is; if you are going to survive, you need to make sure you CYfinancialA first and IF you have the money, hire people very tactically. That's why you don't see full time designers anywhere but the biggest companies - very, very few tabletop game companies can even afford to have folks whose only job is to actually make the games on staff. We've made it this far because of sweat equity and because we built the company on a "cockroach model" - one that's durable enough it can survive being trod upon by the 800 lb. gorillas of the industry and survive - but that strategy is not one that's very conducive to growth. Crafty is moving into its next phase, thanks in many ways to the success of the Mistborn brands, and sustaining that growth means making the smartest possible decisions not only about how we spend our limited time and resources, but about our brands themselves.

Fantasy Craft has had its shot, and ultimately that means the brand is what it is. Pat and I accept that. If we were more mercenary or better about being objective about FC, we probably would have killed Spellbound a long time ago, but we want to do better than just leaving it in the gutter so we chose to commit to finishing what we started. That the project is slow is not an artifact of us not caring, or not wanting to engage you with new material, it's the simple fact that Spellbound is not the foundation of this company's future. So we're giving FC what we can afford to give, when we can. Spellbound is a massive information dump that will give you a large book's worth of new stuff to play with, but beyond that I make no commitments to more official material. We *have* other stuff, but what comes next at this point really depends on what will help Crafty most as it moves forward.
"Alex doesn't feel anything. He's more word processor than man anymore." - Krensky

"Simplicity is the ultimate sophistication" - Leonardo da Vinci

A reminder.

Alex Flagg
Crafty Games

jarvvoitlus

  • Agent
  • ***
  • Posts: 168
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #429 on: August 23, 2016, 12:28:12 PM »
You know what they say - you can't catch a fish without a fish.

Mister Andersen

  • Control
  • ******
  • Posts: 12123
  • I'm leaving for a destination I still don't know
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #430 on: August 23, 2016, 03:05:45 PM »
So if people want to release a third party product for $$$ -- something that has the official FC logo or at least doesn't have to be obliquely coy about using mastercraft ogl content -- what's now involved?
« Last Edit: August 23, 2016, 03:09:30 PM by Mister Andersen »

Desertpuma

  • Control
  • ******
  • Posts: 4769
  • Highest Level LSpy Agent 16th, almost 17th
    • View Profile
    • Crusaders Citadel
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #431 on: August 23, 2016, 04:39:57 PM »
I have total faith in both Pat and Alex.

I understand that survivability of Crafty Games has to come first.
Do I want Spellbound? Yes.
Do I need it immediately? No.
Would I like it completed so Alex does not have to make more posts referencing the situation above? Yes.

I expect quality from Pat and Alex so I can be patient. I would like to see them have the time to get Spellbound completed so they can check it of their list and press forward with more stuff to make the company money though.


Living Spycraft Masterm

Crafty_Pat

  • Crafty Staff
  • Control
  • *****
  • Posts: 9809
  • We have all the time in the world.
    • View Profile
    • Crafty Games
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #432 on: August 23, 2016, 04:58:49 PM »
So if people want to release a third party product for $$$ -- something that has the official FC logo or at least doesn't have to be obliquely coy about using mastercraft ogl content -- what's now involved?

Simply drop us an email at service@crafty-games.com. We'll give it the same attention we give anyone looking to license our brands and systems.

One thing to keep in mind before contacting us is that we do now require a licensing fee for every such deal. For Fantasy Craft this would be a negligible cost, but we've learned the hard way that offering a free license is a one-way, high-speed road to mediocre results. We need to know someone's serious about actually doing something with a license we extend, and there's really only one way to ensure that.
Patrick Kapera
Crafty Games

UPDATES/PRESS INFO
Newsletter: http://bit.ly/14FJIw7
Facebook: www.facebook.com/craftygames
Google Plus: https://plus.google.com/+Crafty-Games/
Twitter: www.twitter.com/Crafty_Games
YouTube: www.youtube.com/craftyhomeoffice

In game terms, reality is broken.

Mister Andersen

  • Control
  • ******
  • Posts: 12123
  • I'm leaving for a destination I still don't know
    • View Profile
Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report!
« Reply #433 on: Today at 01:45:48 AM »
What part does Crafty play in the development -> release life cycle of something creat d under such a deal?

As with the D&D and D20 licences and their restrictions on stating direct compatibility with D&D, what restrictions if any are placed on people using master craft derived ogl content and saying that their product is compatible with Fantasy Craft?

A simple but obvious example would be the wealth system, which integrates into classes and social mechanics. As far as I can tell the whole thing is ogl, but if someone creates a class release "Call to Arms" style that has abilities that manipulate it, does the release itself have to republish the wealth system in its entirety or can it happily say "Check out the FC core book for more details"?