Catfolk are nomadic, human-like creatures whose features resemble those of great cats. While both social and hierarchical, to a degree, the catfolk passion for autonomy and privacy inclines them toward looser social structures and smaller communities. Catfolk are tribal and territorial.
Common Personality Traits: Inquisitive, domineering, shy, affectionate, indolent.
Common Physical Traits: Clawed hands, fangs, reflective eyes, lustrous fur.
Example Clan Names: Rala, Kado, Goldeneye, Duskhunter
Example First Names: Marar, Neko, Heekee, Simba, Fel
Splinter Race Feats: Different Stripe. If you do not select a splinter feat, you are a "lionfolk."
Type: Medium (1x1) biped Folk with a Reach of 1. Your maximum Wounds equal your Constitution score.
Attributes: +2 Dex
Base Speed: 40 ft.
Darkvision I: You ignore the effects of dim and faint light.
Natural Elegance: Your Appearance bonus increases by +1.
Enlightened Notice: Your maximum Notice rank increases to your Career Level + 5. Only the highest bonus from any single enlightened ability may apply to each skill.
Agile Defense: Your base Defense increases by 1.
Nomadic: The error range of your Canvass, Haggle, and Persuade checks increases by 2 when you are in a city.