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Author Topic: [Recruiting/OOC 1] Shinobi  (Read 13421 times)
Mister Andersen
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« Reply #60 on: January 14, 2011, 08:22:02 AM »

      Still some stuff to work out but she's mostly there

    Name: Inaba Aiko
    Type: Medium folk (human)
    Origin: Sensitive Inspector
    Class: Priest 3 / Martial Artist 1 / Sweeper 4

    Str 12 (+1)  Dex 13 (+1)  Con 12 (+1)  Int 16 (+3)  Wis 16 (+3)  Cha 12 (+1)

    Combat
    (click to show/hide)

    Class & Special Abilities
    (click to show/hide)

    Feats
    (click to show/hide)

    Skills (origin)  
    (click to show/hide)

     
    Interests: Alignment (Magistrates), Study (Law), Language (Low Imperial), Study (The Empire), Language (High Imperial), Study (Criminology), Study (Forensics), Language (Hanse)

    Action Dice: 4d6    
    Legend: +4
    Reputation: 0
    Renown: Heroic 2

    Light Load (max): 70 lb
    Heavy Load (max): 210 lb
     
    Lifestyle: +4 (+3 class, +1 Cha)
       Panache: 2
          Appearance: +1
          Income: 20s
       Prudence: 2 (25%)
    Coin in Hand: 68s
    Stake: xx
    Prizes (max 3+1): "Divine Wind" (Gempuku Ceremony Katana).

    Gear (xx lb)
    (click to show/hide)
    « Last Edit: May 15, 2013, 08:54:14 AM by Mister Andersen » Logged

    Gatac
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    « Reply #61 on: January 16, 2011, 05:01:19 AM »

    Good build, Mr. Anderson. Take note: the first Species feat is a freebie, the second one will come into play later and shouldn't appear in the actual build yet.
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    Mister Andersen
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    « Reply #62 on: January 16, 2011, 05:37:16 AM »

    Well, I was toying with the idea that since I'm taking the saurian blood species feat, I might as well take the 2 point hit to buy the 1st level splinter feat it allows
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    MikeS
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    « Reply #63 on: January 16, 2011, 11:38:55 PM »

    I've taken a close look at all of those Heritage/Legacy feats, and I wasn't really happy with any combination (don't have the AC yet, though).

    Here are some suggestions, see what you think fits best:

    Draconic Heritage/Legacy, housing: mempo (face mask)
    Elemental Heritage/Legacy, Water, housing: katana

    I'd prefer to either of those an item that gives step 1 (Heritage) and 2 (Legacy) along one of the Bushido Paths (see Mr.s A's thread in the License to improvise forum), preferably Heroism, with War as second choice
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    Gatac
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    « Reply #64 on: January 17, 2011, 02:58:16 AM »

    I'm generally down with the idea of using a path, MikeS, though I think that may leave you at a power disadvantage. Both paths you mention are okay - I think War would be easier for me to deal with, mechanics-wise. Mister Anderson, any thoughts here? Your system-fu is much stronger than mine. Smiley
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    Gatac
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    « Reply #65 on: January 21, 2011, 12:31:55 AM »

    So I'm looking to get this rolling. Mr. A, MikeS, your characters are essentially done at this stage, we can worry about the legendary item business later. PM me with the email addresses you want to use so I can share you in on the Waves we use to play. Looking forward to seeing you guys there. Smiley
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    MikeS
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    « Reply #66 on: January 21, 2011, 10:41:44 AM »

    Gatac, I think I'll just go with the elemental water heritage/legacy in sword form. I'll update my character section tonight to add the item description, and then add a character description and motivation, etc.
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    Gatac
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    « Reply #67 on: January 21, 2011, 03:21:28 PM »

    Shared you both on a new Wave. Go ahead and introduce your characters - I tried to plant some seeds, but ultimately I figured I'd give you some leeway in how you meet the group.
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    MikeS
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    « Reply #68 on: January 21, 2011, 11:23:30 PM »

    Added the legendary item description on the previous page, and I'm off to the Wave!
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    Mister Andersen
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    « Reply #69 on: January 21, 2011, 11:23:41 PM »

    This right here sings to me as the basis for legendary item.

    Katana, exotic melee damage (divine), greater damage resistance (ranged), base class: priest
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    Gatac
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    « Reply #70 on: January 22, 2011, 02:46:32 AM »

    Would you like to do that instead of the species feat thing?
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    MikeS
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    « Reply #71 on: January 22, 2011, 02:57:09 AM »

    I'd prefer using that rule, too. I can come up with a new weapon (will probably have the same flavor, but mechanics that fit better).
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    Gatac
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    « Reply #72 on: January 22, 2011, 05:01:23 AM »

    I've got no problem with it, just be aware that the existing characters have the two-step Species feat thing going for them. Might want to spend some medium-term thought on how these effects can be upgraded down the line.
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    MikeS
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    « Reply #73 on: January 22, 2011, 08:27:26 PM »

    If you are worried about balance, perhaps we could add a second feat similar to the Heirloom feat later that lets us unlock greater abilities in our items. Just a sugggestion
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    glimmerrat
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    « Reply #74 on: January 23, 2011, 01:54:04 PM »

    I think i'm gonna have to bow out, guys. With recent events i'm just not gonna have time. Sorry  Cry
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    VAO Control; Crafty Freelancer; Freethinker

    "If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
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