Author Topic: [Recruiting/OOC 1] Shinobi  (Read 20825 times)

Wolverine

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Re: [Recruiting] Shinobi
« Reply #45 on: January 01, 2011, 09:30:52 PM »
Also, should armor fittings be thought of as arm guards, shin guards, gauntlets, etc?

What is considered a fitting is detailed in the rulebook in the armour section of the Gear chapter. From memory, arm and shin guards are considered part of your normal armour, while gauntlets and helmets are fittings.
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MikeS

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Re: [Recruiting] Shinobi
« Reply #46 on: January 01, 2011, 10:45:37 PM »
I did read the rulebook. Maybe my question was phrased poorly:

if the only armor I want are arm and shin guards, would I buy that as fittings?

Otherwise, what do people buy light samurai armor as? The chest piece was made of steel for heavy armor, but I thought I read of bamboo, leather or lamellar for lighter versions.

Gatac

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Re: [Recruiting] Shinobi
« Reply #47 on: January 02, 2011, 03:41:36 AM »
The Renown thing I could see either way. Military if you're still sworn to a lord, Adventurer if you're Ronin. As for light samurai armor, I believe this is what scale mail is supposed to represent.

vardeman

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Re: [Recruiting] Shinobi
« Reply #48 on: January 02, 2011, 06:40:19 PM »
Looking more at the explorer... I'm not sure the core ability really fits unless somehow he's made a LOT of friends since his escape...

MikeS

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Re: [Recruiting] Shinobi
« Reply #49 on: January 02, 2011, 08:16:04 PM »
Still have to add finishing touches, and I will add a more complete background here, but I thought I'd post the work in progress.


Shinmen Takao (MikeS)

Student of the Seishin Dageki Ryu

Spoiler: show

XP 40,000
Gifted Fighter
Keeper 2/Soldier 6
Type: Medium biped folk, reach 1
Speed: 40 ft. (35 ft in armor)

STR:   16
DEX:  12
CON:  10
INT:    12
WIS:   20
CHA:  10

Vitality: 84
Wounds: 10

Melee Attack: +10= 7 + 3
superior katana +11 (1d10+5 (2-handed) lethal, keen 4, cavalry, threat 19-20)
"Mizu" +11 (1d10+5 lethal (2-handed) keen 4, cavalry, threat 18-20)

Unarmed Attack:  +10 = 7 + 3
Punch +10 (1d4+3 lethal, threat 20)

Ranged Attack:  +8 = 7 + 1


Fortitude save:   +3 = 3 + 0
Reflex save:        +6 = 2 + 1 + 3 (feat)
Will save:           +13 = 8 + 5

Defense: 18 = 10 + 7 (class) + 1 (dex) + 1 (armor use) 1 (DP)
DR: 5 (6) =  3 (scale mail) + 1 (light fittings) + 1(2) (Fortunes of War I)
Resists: edged 2

Initiative: +5 = 4 (class) + 1 (dex) (roll twice, keep higher)

Action dice: 4d6

Lifestyle: +5
Panache: 3 (+1 Appearance, 30s income)
Prudence: 2 (25% Money saved/earned)

Legend: +5
Reputation: 130 (10)
Renown:
Swordsman (Adventurer 4)

Origin Abilities:
Limited Proficiencies
Origin Skill
Sharp Mind
Extra Proficiencies
Melee Combat Expert


Class Abilities:
Teacher
Man of Reason
Trade Secrets (Sense Motive)
Armor Use I
Fight On x3
Fortunes of War I
Weapon Specialist (Most Deadly)

Skills: Total = Ranks + Attribute Modifier + Misc
Athletics        +13 = 10 + 3
Bluff                +3 = 3 + 0
Crafting           +3 = 2 + 1
Impress            +4 = 4 + 0
Intimidate       +11 = 6 + 5
Investigate        +9 = 4 + 5
Medicine          +7 = 4 + 1 + 2 (19-20)
Notice             +15 = 10 + 5
Resolve             +12 = 12 + 0
Ride                  +3 = 2 + 1
Search               +3 = 2 + 1
Sense Motive  +23 = 16 + 5 + 2  (19-20)
Survival            +7 = 2 + 5
Tactics              +10 = 9 + 1
Total ranks: 74 = 11 (Int) + 10 (Origin) + 40 (Keeper) + 24 (Soldier)

Origin Skills: Sense Motive, Ride, Athletics

Feats: (2 Origin, 5 others)
Armor Basics
Basic Skill Mastery (Healer)
Sword Basics
Sword Mastery
Sword Supremacy
Cleave Basics
Cleave Mastery
All-out Attack
Lightning Reflexes
Charging Basics
Elf Blood

Stances:
Martial Spirit (Sword Basics)

Interests: 4
Language: Japanese
Alignment: Bushido
Study: home province
Study: Sword-fighting styles
Study: Black Powder Weapons
Study: Gaijin

Proficiencies: 7
Edged (forte)
Unarmed
Black Powder Weapons

Advanced tricks:
Bury the Blade (Sword Mastery)
Think Ahead (Sword Supremacy)
Called Shot
Shove
Warding Strike

Gear:
Fitted light fittings
Fitted scale mail
superior katana
Mizu
travel cloak

Money in hand: 45s
Stake: 0s

Prizes


Legendary item: Mizu

Mizu is a katana, forged by the legendary swordsmith Tsusume ro-shi more than 100 years ago as part of a set of the four lesser elemental blades. Mizu's steel has a strong blue hue, and its temper line is white, like crashing waves. Observers who examine at the blade long enough would swear that the temper line changes ever so subtly as they look at it. Wielded, fighting against Mizu is like fighting against water: it can slip attacks through the tightest defense, yet doesn't present good opportunity for counterattack.

Mizu came into possession of Takao's master as a gift from the emperor. Mizu used to be wielded by Takao's sensei, and was bestowed upon Takao when he embarked on his musha shugyo. Takao finds the honor of wielding Mizu still difficult to bear, and thus also carries the blade of his father, to use against lesser opponents which would only sully the honorable blade. Takao thus represents a fairly unusual sight, for he bears two katanas instead of the traditional daisho.

Mizu provides Lesser Essences NPC Quality: Cagey I and Threat Range (Melee attacks) when wielded.
« Last Edit: April 01, 2013, 08:50:15 AM by MikeS »

Mister Andersen

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Re: [Recruiting] Shinobi
« Reply #50 on: January 04, 2011, 02:50:32 PM »
Looking through the Adventure Companion, it strikes me that Saurian Blood + Sky Clutch makes for an interesting pseudo wuxia mechanic

Gatac

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Re: [Recruiting] Shinobi
« Reply #51 on: January 05, 2011, 09:16:57 AM »
MikeS, that looks good. Any ideas re: your choice of Legendary Item? Probably the sword as a housing.

Mister Anderson, indeed. Plans? :)

Mister Andersen

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Re: [Recruiting] Shinobi
« Reply #52 on: January 05, 2011, 11:46:41 AM »
Quote from: Gatac
Mister Anderson, indeed. Plans? :)

I don't know. I had been planning a 2 weapon technique -- 2w fighting + 2w guard -- but gearing a character into rooftop chases does greatly appeal to me. Even more so when you add skycrest which reskinned is essentially that whole effortless bounding up onto roofs business from classic saturday morning ninja movies.

Yes, the more I think about the more I like Aiko being the go-to person for running people to ground

glimmerrat

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Re: [Recruiting] Shinobi
« Reply #53 on: January 05, 2011, 12:30:43 PM »
Well that's me boned. I was going Keeper 6.
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Mister Andersen

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Re: [Recruiting] Shinobi
« Reply #54 on: January 05, 2011, 12:33:13 PM »
Well that's me boned. I was going Keeper 6.

???

MikeS

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Re: [Recruiting] Shinobi
« Reply #55 on: January 05, 2011, 06:40:42 PM »
Gatac, what is the scope of the item supposed to be in terms of power level and function?

I could envision other fitting casings, like an obi or a mempo. It all depends on where the limits are and how iconic you want the item to be.

Gatac

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Re: [Recruiting] Shinobi
« Reply #56 on: January 06, 2011, 11:50:41 AM »
Well, like I said, my guideline is a Heritage/Legacy feat pair. Or, well, any two feat Species feat pair, as Mr. Anderson's example so aptly demonstrated.

glimmerrat

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Re: [Recruiting] Shinobi
« Reply #57 on: January 07, 2011, 06:21:09 AM »
Actually, ignore me. I was going Keeper 4/Alchemist 2. There shouldn't be too much crossover.

I'll get him posted up asap.
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MikeS

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Re: [Recruiting] Shinobi
« Reply #58 on: January 07, 2011, 07:29:06 AM »
How do you use the Spoiler function?

Mister Andersen

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Re: [Recruiting] Shinobi
« Reply #59 on: January 07, 2011, 08:05:54 AM »
Start the text block with the word spoiler in square brackets

End the text block with the word /spoiler in sqare brackets