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Author Topic: [Recruiting/OOC 1] Shinobi  (Read 11559 times)
Mister Andersen
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« Reply #30 on: December 29, 2010, 08:53:00 AM »

Mister Anderson, alignments *should* all be fine.

So what alignments are in play?
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Gatac
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« Reply #31 on: December 29, 2010, 11:16:59 AM »

MikeS, that's certainly true. One of the NPCs accompanying the troupe, Yukio, is mostly built around the whole samurai thing, but I guess that could spark discussions about the nitty gritty of honor and so forth.

vardeman, I'm tempted to suggest an Explorer-based build. It'll have a stronger academic focus than your usual pirate, but I think the inherent scrappiness would work for you.

Mister Anderson, since there are no alignments currently in play, whatever you pick out will be fine. We just haven't hit any situation where they'd come in yet, so that's a blank page so far.

Also, at this point, I'm closing further recruitment. Thanks to everyone for your interest - it certainly looks like we've got more than enough new PCs coming in now.
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vardeman
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« Reply #32 on: December 29, 2010, 09:53:38 PM »

vardeman, I'm tempted to suggest an Explorer-based build. It'll have a stronger academic focus than your usual pirate, but I think the inherent scrappiness would work for you.

What do you mean by "scrappiness"?
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Gatac
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« Reply #33 on: December 30, 2010, 01:12:33 PM »

Explorers are tough and very good at getting out of sticky situations alive. They don't have the upfront toughness of, say, a Soldier, but they are good at surviving.
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MikeS
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« Reply #34 on: December 30, 2010, 04:04:46 PM »

Do you want us to post full characters here, or will you open a separate thread?
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Gatac
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« Reply #35 on: December 31, 2010, 11:18:34 AM »

Post 'em right here.
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Mister Andersen
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« Reply #36 on: December 31, 2010, 11:26:11 AM »

Alignment Skills Paths Weapon Opposed Alignment
Bushido Athletics, Crafting, Ride,
  Tactics
Discipline (cf, The Monk), Heroism, Strength,
  War
Katana ??
Imperial Magistrate Athletics, Bluff, Investigation,
  Search
Knowledge, Order, Righteousness (cf, The Monk),
  Truth
Jitte ??

Path of Truth
Truth I: You gain a +5 bonus with Sense Motive checks.
Truth II: You gain the Human Nature class ability (see Adventure Companion, pg 104)
Truth III: You may cast Zone of Truth a number of times per scene equal to your Path step.
Truth IV: You may cast True Seeing once per scene.
Truth V: You may cast Detect Lies a number of times per scene equal to your Wisdom modifier (minimum 1).
« Last Edit: January 01, 2011, 03:12:41 PM by Mister Andersen » Logged

vardeman
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« Reply #37 on: December 31, 2010, 04:12:35 PM »

Explorers are tough and very good at getting out of sticky situations alive. They don't have the upfront toughness of, say, a Soldier, but they are good at surviving.

What gives them such survivability? The bonuses to CON?
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Coyote0273
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« Reply #38 on: December 31, 2010, 04:33:35 PM »

Explorers are tough and very good at getting out of sticky situations alive. They don't have the upfront toughness of, say, a Soldier, but they are good at surviving.

What gives them such survivability? The bonuses to CON?


When you think of explorer, think Lara Croft or Indiana Jones. That's the archetype they were originally meant to be patterned after.
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Doublebond
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« Reply #39 on: December 31, 2010, 05:00:37 PM »

Explorers are tough and very good at getting out of sticky situations alive. They don't have the upfront toughness of, say, a Soldier, but they are good at surviving.

What gives them such survivability? The bonuses to CON?


When you think of explorer, think Lara Croft or Indiana Jones. That's the archetype they were originally meant to be patterned after.

I don't want to get involved with this, but that doesn't really answer his question...
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Mister Andersen
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« Reply #40 on: December 31, 2010, 09:33:23 PM »

What gives them such survivability?

High Fort saves, uncanny dodge, chance feats, Con boosts, flawless athletics (and search)
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Gatac
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« Reply #41 on: January 01, 2011, 08:58:10 AM »

Alignment's good, Mister Anderson. You can use that.
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MikeS
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« Reply #42 on: January 01, 2011, 01:52:14 PM »

Should bushido be an alignment? I'm not going to put any mechanics to it, I just thought it would be appropriate for my character.
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Mister Andersen
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« Reply #43 on: January 01, 2011, 03:16:03 PM »

Should bushido be an alignment? I'm not going to put any mechanics to it, I just thought it would be appropriate for my character.

Alignment table above edited to include thoughts on what a bushido alignment might look like
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MikeS
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« Reply #44 on: January 01, 2011, 07:54:36 PM »

If I read the rulebook correctly, we start with 600s and 60 reputation, yes?
And Renown costs 30 points per rank?

If I want to buy Renown as Swordsman, would that be Adventurer, Military, or something else?

Also, should armor fittings be thought of as arm guards, shin guards, gauntlets, etc? I don't think a full armor of any type fits my concept, but arm and leg protection would fit the bill.
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