Since we're already talking about specialities, anyone mind commenting on some of my own creation?
You come from humble beginnings, seeking adventure and fame beyond your wildest dreams!
Bonus Feat - Fortune Favors The Bold (1)
Encouragement 1/scene you may grant a team mate +1 morale bonus with saving throws (1)
Glory-Bound You may purchase heroic renown for 20 Reputation per Rank (2)
Heroism During dramatic scenes you gain a +1 bonus to all attack and skill checks (1)
Tenacious Spirit You gain 1 additional vitality per level. (2)
Until recently you lived alone out in the wilderness, contemplating and meditating on the nature of the world.
Bonus Feat - Depth of Study (1)
Animal Empathy the Disposition of non-adversary animals increase by 5 (1)
Free Hint 1/session you may request a free hint from the GM If he refuses you gain an AD (1)
Sharp Mind you gain 1 additional skill point per level. (2)
Surival - you gain Survival as an origin skill (1)
Trackless Step the DCs of tracking checks to follow your trail increase by 10 (1)
You are a protector of the people, dedicated to serving king and country.
Bonus Feat - Greatsword Basics (1)
Riding Mount Focus: You gain the Ride skills riding mount focus. (1)
Celebrated Your Legend rises by 2 (2)
Melee Combat Expert - Youre considered to have 2 additional melee combat feats for any ability based on their number. (1)
Commissioned - You may purchase military renown for 20 Reputation per Rank (2)
Your memory of your previous life is fragmented and leaves you with only vague clues as to who you were or what you did. Your past may be unknown, but your future will be of nought but your own making.
Bonus Feat - I can swim (1)
More than Luck You gain an additional starting AD (2)
Free Hint Once Per session you may request a free hint from the GM. If he refuses you gain an AD. (1)
Extra Proficiency you gain one extra proficiency (1)
Origin Skill - Choose 1 additional Origin skill (1)
Man are specialties easier than classes.